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Fearless

   (3 reviews)
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About This File

As you stumble through the rocky landscape of the Deimos moon you come across a dead body, something you've become quite used to, clutching a burnt and shredded piece of paper. You pry the sheet from his fingers and read it. You can only make out a little, but its more than enough. The paper describes a device that is used as one of the main warp generators that is bringing in all of this nastiness. This poor soul went to destroy it, but he failed. Well we can't have that now, can we? The paper gives vague directions to a rear entrance that would provide less resistance, and a map of the complex, but unfortunately the map part is especially burnt and shredded. Oh well! You're on your way. You know it may be your last fight, but you've known for a while that there was no escaping this place. You're already dead. You have no fear.


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CitizenSlug

  

An enjoyable single level wad, with a few tricks, and traps, to make it interesting. The level does however have a few texture problems here and there, and the geometry isn't amazing, but is totally serviceable for the killing of the demons. Give it a try!

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Unknown date

  
it was alright. detail was poor, but the action was ok. ammo was quite plentiful. the traps were VERY obvious. 2/5

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Unknown date

  
An early wad by a legendary mapper - one who went on to become a professional level designer. The map isn't very complex or difficult (I finished it at my first attempt), but is decent-sized and has good action throughout.

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  • File Reviews

    • By Philnemba · Posted
      Had a blast playing through this 2001 classic on UV with saves although the last 2 maps were such a ball buster I wasn't sure if I was able to complete this wad but heavy save scumming prevailed 😅. Also I personal think Map 10 is the best Archvile only map I've ever played to where I think its better than both Plutonia 1 & 2 😈    
    • By printz · Posted
      A low-detail tunnel dungeon with tricks and traps, probably typical of dungeon crawlers. The execution falls rather flat, with too little detail and trial-and-error situations. Gameplay ends early, you don't need to go everywhere.
    • By Walter confetti · Posted
      It's a cute first mapset by FractalXX, a mapper mostly known to be the project leader of Gridlock 64 and some other maps for other projects. The wad is strongly reminiscent of 90s mapsets and have quite good attention to detail, as well of lots of "bright colors"  in the textures usage that is rare to see in Doom maps. All maps are pretty short (the one that take me most of the time it was 10 minutes of play) and this mapset can be finished in a half hour. Best map in the pack is MAP09, but overall  a ok episode for pass the time.
    • By spd7693 · Posted
      Didn't impress me much. The maps are short and mostly simple, you start and you finish - that's it. Most of the maps are simply arena fights with some tougher monsters. 29 is a bit of hectic and I will say that I don't like secrets that obviously require an arch-vile jump. Maybe OK to be speedran on UV-Fast, or UV-Respawn - it's quite challenging - but for a calm player like me, who enjoys playing tricks with monsters and finds more thrill dodging projectiles than fast-killing stuff, this wad was quite boring. I'd honestly rather play Eternal Doom than this. (If I have another 6 months to spend, of course.) Let's see if Zone 400 will be more thrilling.    Yeah, I am seaching for maps with lots of fight puzzles, switch puzzles and moving around, that aren't as long as the ones in Eternal and Epic 2. Is there such a wad at all? 
    • By Lebsrostla Halabala · Posted
      I think it is a great megawad to improve skill of someone who just finished Doom II. Short and fun levels with great soundtrack. 
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