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Community Chest 2

   (175 reviews)
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19 Screenshots

About This File

Following the success of the original Community Chest, Community Chest 2 is a 32 map megawad including levels made by 26 different authors from the Doom Community. Originally announced almost one year ago in December 2003, it is now complete and ready for your enjoyment.


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Guest

Unknown date

  
Great megawad, enjoyed every moment. 5/5

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Guest

Unknown date

  
Pretty good ive always liked this one

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Guest

Unknown date

  
Amazing. 5/5

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Guest

Unknown date

  
A very worthy sequel with more high quality levels

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Guest

Unknown date

  
Damn good wad. From start to finish. Rick88

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Guest

Unknown date

  
I don't see in the world why this can't get 5 stars. Although not every level is worth 5 stars, the flow of the levels and the entertainment factor is one the isn't often seen in community project megawads. And some levels are simply unbelievably good.

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Guest

Unknown date

  
One of the best ever. Maps rules. Map28 is good. *****-DarkDragon

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Guest

Unknown date

  
Awesome! Certainly right up there with CC1 and the NDCP, with lots of great levels and only occasional short falls (though the Gene Bird maps leave something to be desired IMO). Still, I'd feel bad only giving it a 4/5 given the amount of quality work in here, and since 4.5 is impossible, I'll give it 5/5. I can't wait for CC3 and/or NDCP II!!!!!

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Guest

Unknown date

  
Sexellent wad! -Giest118

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Guest

Unknown date

  
fantastic work!

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Guest

Unknown date

  
OK... 3/5 - Doomguy0505

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Guest

Unknown date

  
Sorry but this is heavily overrated. There are some great masterpieces but also many maps which are simply boring. Nevertheless it is worth the download because of the few masterpieces.

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Guest

Unknown date

  
Good, fun and detailed level set, too bad that one author decided to make many poor undetailed maps instead of one good. But all in all good action and most levels are visually great. 4/5.

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Guest

Unknown date

  
So awesome it's not even funny. 4796527/5 Oh wait, that doesn't work. Oh well. Play it or get cruficied.

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Guest

Unknown date

  
I'm giging it 4 stars because there's several maps that are utter shit in it. It looks so gross next to the really beautiful and detailed ones. Whoever let those guys participate? But overall, it's really good. - Curunir

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Guest

Unknown date

  
WTF. WTF is this? I thought it was going to be 'better' than the first one??? First 2 maps were great, it all went to sh!tsville after that. Avoid this wad like a genital rash.

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Guest

Unknown date

  
Quality mapping from the whole community. Gene Bird's maps should not have been included IMO, and there are a few other weak links, but it is very good overall quality.

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Zahid

Unknown date

  
Greatest wad i ever played rightly named "Chest" 1,3,4 are ok but cc2 is a class apart :)

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Guest

Unknown date

  
Very nice levels. It was a shame to see that this wad had a large amount of problems during coop play. Otherwise I would give it 5 stars. Pretty Damn Good 4/5 -julz_d

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Guest

Unknown date

  
Hardcore Doom2 Action !! I Luv it!! Another yet Classic Doom2 Gameplay DELIVERS !! A must Try... Hell no... A MUST HAVE ! 5/5 ***** Terrific ! - SeLLer^DweLLer^

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Guest

Unknown date

  
I liked all those high monster count maps, even if some of them are crap.

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Guest

Unknown date

  
Some great maps and a few duds, as was to be expected. Some delightfully surreal themes hidden in there. Rest assured, the good far outways the not-so-good in this pack. Better than its predecessor, methinks. --TDotW

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Guest

Unknown date

  
Just Great!!!

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Guest

Unknown date

  
There are again lot of graet maps, but there are some worse too. Maps made by The Flange Peddler, Boris, Iori, Eric and so are just perfect. But some maps again reduce my rating down from 5 stars to still good 4 ;) 4/5 - Damned

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Guest

Unknown date

  
FREAKING AWESOME!

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  • File Reviews

    • By dei_eldren · Posted
      Having been recommended to me earlier, a while back i gave this WAD a serious try, whilst by now being quite sure it's not on paper something i'd be likely to enjoy.  And so it wasn't, i simply quit in E1M4, but could've just as easily done so already on M1, as my impression didn't change at all as the game went on.   For me, the layouts are far too protracted and downright boring as a result, and the detailing is heavy-handedly generous, and i would even say, not pleasing to my eye.  Long levels often are not a problem when the layout is well-designed, and when one by the end of it has gotten a good grasp of it, but here i never got that feeling, so for me the layout designs are a problem.  No doubt this is partly due to them being expansions of the original maps, but it shows their efficacy and genius - and it shows that the whole idea of expanding such maps may be ill-adviced unless one can truly match that genius, and here that has not been the case. i also did not enjoy the alteration of the original areas to 'modernized' or 'improved' versions.  One main feature of this WAD are the gameplay additions, such as mines, forcefields, radiation areas, new monsters and numerous others, and these i saw as nothing more than gimmicks that didn't add any substance, simply detracting from the elegant simplicity of the game.   As far as gameplay itself goes, on first level there was a severe shortage of health considering the amount of hitscanners, and also some worry about having enough ammo.  On further levels they weren't frivolously given either but that's to be expected (quite a bit of bullet-spongy beasts are present, so it's important to manage it all correctly).  The new monsters didn't add anything to my liking, but i do see what was attempted with them - still, for me they are just a novelty (i sort of like the black crouching figure shooting fireballs, maybe it could be used somewhere and i'd like it...)  Doom is an extremely balanced game, and it's not easy to add to its bestiary without tipping the scales, i'm aware of only a handful of times that it's been successful to my taste.   One interesting thing was the detailed intermission-stats, that even showed as graphs the player's success in past levels and collected/used ammo, health, etc.    i have in the past used the term gimmick-WAD and this is a good example of exactly what i mean with it.  So for me, this had nothing to do with Doom, but i give two stars regardless, mainly for effort and trying something different.  Even so, this is just my personal experience and preference, and i'm glad a lot of people are of a different opinion.  (Played on LZDoom, HMP and continuous.)
    • By Kuro_mahoh · Posted
      I saw a floor and a ceiling, multiple in fact. Nice that there is no false advertisement here.
    • By Plank_Guy_89 · Posted
      It took me a few hours to get through. Pretty fun and very difficult.
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