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The Overcoming

   (9 reviews)
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1 Screenshot

About This File

This level can be somewhat tough, considering that if you don't find the (very well-hidden) single-barrel shotgun, you'll have to get around with just the pistol.

Interesting things to note in this level are a drainable toxic waste pit, a conveyor belt maze, a crumbling corridor, and a lot of colored lighting like in the PSone Doom games.


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Guest

Unknown date

  
Nice, simple and fun. 4 stars

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Guest

Unknown date

  
Simple and nice. 3 stars -Moti

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subject_119

Unknown date

  
get's old real quick

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Guest

Unknown date

  
meh

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Guest

Unknown date

  
Chocholate rain. This is a simple map that, as the readme points out, resembles the Playstation version of Doom a bit (there are coloured lighting effects but few details). Chocolate rain. There are 84 baddies, exclusively imps and zombiemen. Chocolate rain. There's a dark maze. The secret shotgun is hidden behind an unmarked door that doesn't open. Chocolate rain. It's basically a bog-standard, empty-feeling 1994 level with lighting effects. I like turtles.

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Guest

Unknown date

  
You know, It's rare when a good simple wad comes around. I want more maps like this. ~Csonicgo

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Guest

Unknown date

  
^ No need to put chocolate rain after each sentence and I like turtles at the end. Btw, 5/5.

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Guest

Unknown date

  
good

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Guest

Unknown date

  
Simple indeed and I did find the shotgun by the way. The only problem I hade with this map was the blue maze. 6/12/07

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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