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The Overcoming

   (9 reviews)
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1 Screenshot

About This File

This level can be somewhat tough, considering that if you don't find the (very well-hidden) single-barrel shotgun, you'll have to get around with just the pistol.

Interesting things to note in this level are a drainable toxic waste pit, a conveyor belt maze, a crumbling corridor, and a lot of colored lighting like in the PSone Doom games.


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Guest

Unknown date

  
Nice, simple and fun. 4 stars

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Guest

Unknown date

  
Simple and nice. 3 stars -Moti

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subject_119

Unknown date

  
get's old real quick

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Guest

Unknown date

  
meh

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Guest

Unknown date

  
Chocholate rain. This is a simple map that, as the readme points out, resembles the Playstation version of Doom a bit (there are coloured lighting effects but few details). Chocolate rain. There are 84 baddies, exclusively imps and zombiemen. Chocolate rain. There's a dark maze. The secret shotgun is hidden behind an unmarked door that doesn't open. Chocolate rain. It's basically a bog-standard, empty-feeling 1994 level with lighting effects. I like turtles.

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Guest

Unknown date

  
You know, It's rare when a good simple wad comes around. I want more maps like this. ~Csonicgo

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Guest

Unknown date

  
^ No need to put chocolate rain after each sentence and I like turtles at the end. Btw, 5/5.

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Guest

Unknown date

  
good

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Guest

Unknown date

  
Simple indeed and I did find the shotgun by the way. The only problem I hade with this map was the blue maze. 6/12/07

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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