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Destructomaniac

   (10 reviews)
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1 Screenshot

About This File

It's a weapons mod with DEHSUPP. My main aim for this weapons mod was to create a few original ideas with this mod an IMO I have acheived it.


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Guest

Unknown date

  
Okay. First off, I almost blew my fucking ears out with the first weapon. Secondly, None of the guns were "Original" Ideas. Who are you trying to fool. I have seen ALL of those before. Lastly, Animations were awful. 1/5

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Guest

Unknown date

  
Didn't work on either of my source ports. The AK looks straight out of Golden Eye and the firing sound was clipping bad. The other weapons made me lose the ability to attack as soon as I fired them but I guess it's loss of compatibility but I doubt I missed much.

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Guest

Unknown date

  
The mod sux but the graphics are good

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Guest

Unknown date

  
the graphics are fine but the mod sux (i've zdoom 2.11) 2/5

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Guest

Unknown date

  
DEHSUPP is not supported anymore in zdoom. However, that is a good thing because I played this before and it sucks.

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Guest

Unknown date

  
Oh this is just fucking awful

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Guest

Unknown date

  
Its alright, but some stuff could use some tweaking, and the graphics work is awful. ***

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Guest

Unknown date

  
the graphics are good 4/5

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  • File Reviews

    • By meapineapple · Posted
      An impressively large and labyrinthine map, even by 2018 standards. It was enjoyable for the most part, with reasonable health and ammo balance, and interesting to explore. My one big complaint is the teleporters - the map would have already been difficult enough to navigate without apparently patternless teleporters all throughout the map!   You can watch my two-part playthrough here: https://www.youtube.com/watch?v=z9Zrs5PcljE https://www.youtube.com/watch?v=rhzaiqfM6Uc
    • By Classicgamer6 · Posted
      An amazing hellbase style level mixed with a bit of cave exploring, utilizes ZDoom effects to create a nice atmospheric environment to play in. I played on UV and found the difficulty to be fair while still presenting a challenge in a few spots. Overall it's pretty good but could of ended a little better as I am not a fan of arena endings.
    • By Classicgamer6 · Posted
      Rather alright but nothing too special besides the spectral enemy gimmick and the marble theme.
    • By Classicgamer6 · Posted
      Hangar is a single GZDoom level that has one of the best uses of 3D floors I've seen. There really isn't much I can say about this level except that is just really solid.
    • By Classicgamer6 · Posted
      I have a soft spot for levels set in somewhat realistic facilities that also feature a light horror theme, however, what I don't like are levels full of what can be surmised as annoying monster encounters. Specifically what I find annoying are the monsters placed on UV which lead to rather poor level flow. This level does look good and has a nice custom song playing but the stock scream sound effects that play somewhat frequently do detract from this. Overall this is an okay level that could very easily be made good if monster flow was made better and the screams were played less often.
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