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Massmouthmas

   (17 reviews)
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2 Screenshots

About This File

This is a Massmouth Christmas special, as it were. I always wanted to make a Massmouth hub, and a few days ago I decided I would do it. It's small and pretty linear, and it's not fast paced action or anything. In fact it's more of a puzzle wad, so if you want some crazy run and gun, go play Alien Vendetta.

The story takes place after the events of Massmouth 1, but before Massmouth 2, because making it follow the events of Massmouth 2 would be a pain thanks to my genius idea of giving it six endings. Everything will be explained in game, so enjoy!

Also a nice thanks to various people who played the first version I released on DW and told me about any bugs and such.


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Guest

Unknown date

  
A solid puzzle level that, unlike the .WAD it uses for resources, works perfectly using modern ZDoom (except for one camera which is used to show the player jumping a gap). Also a nice christmas .WAD to boot. I'll give this the 5* that Mouthmass 2 would deserve if it worked properly -Phobus

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Guest

Unknown date

  
FYI Phobus, Massmouth 2 works perfectly if you use the intended source port. It requires the 2.0.63(a) version of Zdoom.

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Guest

Unknown date

  
Gee maybe you could make it a little more confusing eh

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Guest

Unknown date

  
Great! And not all that confusing.

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Guest

Unknown date

  
I'm a Massmouth fan, and this did not dissapoint me. 5/5 Joe Anderson It's not that confusing once you read the pc's. They tell you exactly what to do.

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mallo

Unknown date

  
Very nice! (The jumping cutscene however makes it seem as if it's impossible to jump into place with the yellow button)

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Guest

Unknown date

  
I can't get this to work. Way to many missing textures and whatnot. All the obvious stuff has been checked.

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Guest

Unknown date

  
this is great christmas wad with massmouth!!!

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damned

Unknown date

  
IT is really nice and small adventure HUB. I won't give it 5 stars because of one reason. I didn't know, how to pick up these damn stones and it took me ages to find out, that you can read emails on monitors. 4/5 - Damned

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Guest

Unknown date

  
You should play this one, even if you don't tend to enjoy Zdoom wads.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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