Text File
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Primary purpose : Single+Coop play / Deathmatch
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Title : DOOM: The Combat Zone
Filename : combatz.wad
Release date : 26.03.1995 (Timestamp of the WAD-file)
Author : Emil R. Eisenhardt
Email Address : Cserve: 72610,2100
Other Files By Author : "The Ultimate Deathmatch Level" (dmult.zip) and
"DOOM: War Games" (dmwarg.zip or dmwargam.zip).
Description : This level was modeled after a "capture the flag"
type game, in which two teams (configured to your
choice) must attack the other Headquarters in
order to activate all five switches, which will
give them access to their team's end level
switch. The first team to end the level using
their switch wins! I tried to make this level as
fun as possible for this type of play, so I
included many sniper points, dark rooms, hiding
places, and secrets, not to mention a bunch of
ammo. Read on for more info as to the Game play.
Also, if you just like trying out new levels,
included many complex and "interesting" rooms,
but I HIGHLY recommend trying this level with
other people.
Additional Credits to : Thanks to those "omniscient" DEU creators and
also Colin Reed (BSP creator) for solving all my
"see-through wall" problems.
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* What is included *
New levels : 3
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM
Map # : E1M1 (the regular playing field),
E1M2 (the "Green" victory room),
E1M9 (the "Red" victory room)
Single Player : Designed for
Yes (play on the "Hurt me plenty" level for more
monsters)