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COMPBASE.WAD

   (2 reviews)
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You are sent to infiltrate a secret computer base in the depths of a gigantic forest. Your commander gave you instructions to wipe out the new breed of mutant that is being bred there. Spectres! But, it seems that when you arrive, you realize that the enemy has let the Spectres get out of hand... They are rampaging everywhere along with their cousins, the Demons! So many, in fact, that all of the enemy soldiers have evacuated and are waiting out landing area for assistance... hundreds of enemy soldiers, Spectres, and Demons, but that is not all! To top it all off, there is a hellish maze of wiring that powers the base... and the mutants have invaded that also. Good luck!


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This is dated June 1996. It's just on the verge of being average, but needed a lot more polish; the design starts off with an irritating switchhunt, and never really recovers. You have to escape from a courtyard early on by pressing a random bit of wall - some barrels form an arrow, but you've probably blown them up already. Then there's a maze, which is easy once you get the berzerk, because you just hold down the fire button. Very disjointed ending.

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Ugly techbase with some other themes thrown in. There's a good opening fight in a sort of courtyard, but then it consists mostly of a maze with long winding blue corridors. The challenge is high, but in a bad way. Let's just say that if conserving health so you can survive a retarded barrel trap, or punching spectre after spectre in a maze with blinking, seizure-inducing light (such that you can't make out anything) isn't your cup of tea, just stop reading now... Hey, wait, where did everyone go? --1/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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