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COMPBASE.WAD

   (2 reviews)
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About This File

You are sent to infiltrate a secret computer base in the depths of a gigantic forest. Your commander gave you instructions to wipe out the new breed of mutant that is being bred there. Spectres! But, it seems that when you arrive, you realize that the enemy has let the Spectres get out of hand... They are rampaging everywhere along with their cousins, the Demons! So many, in fact, that all of the enemy soldiers have evacuated and are waiting out landing area for assistance... hundreds of enemy soldiers, Spectres, and Demons, but that is not all! To top it all off, there is a hellish maze of wiring that powers the base... and the mutants have invaded that also. Good luck!


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Unknown date

  
This is dated June 1996. It's just on the verge of being average, but needed a lot more polish; the design starts off with an irritating switchhunt, and never really recovers. You have to escape from a courtyard early on by pressing a random bit of wall - some barrels form an arrow, but you've probably blown them up already. Then there's a maze, which is easy once you get the berzerk, because you just hold down the fire button. Very disjointed ending.

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Unknown date

  
Ugly techbase with some other themes thrown in. There's a good opening fight in a sort of courtyard, but then it consists mostly of a maze with long winding blue corridors. The challenge is high, but in a bad way. Let's just say that if conserving health so you can survive a retarded barrel trap, or punching spectre after spectre in a maze with blinking, seizure-inducing light (such that you can't make out anything) isn't your cup of tea, just stop reading now... Hey, wait, where did everyone go? --1/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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