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GoodLuck.WAD

   (4 reviews)
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About This File

This level is another in the "lucky" series. To play this level w/ any chance of completing it, you must use Super DooM Guns! For any of you with a heart problem or low Dooming ability erase this wad now, it's not worth your time! All others continue reading.

This level is, as are all in the series, a test for those who think they are adept at Dooming. This level is not impossible, just looks that way at first. Quite a few monsters inhabit the level with increased #s in UV setting. PLEASE DON'T USE THE CHEAT CODES! They won't show you if you are as good as you think you are. Well, GOODLUCK!

Bye the way, if you like the challenge of this level, call Doomer's Corner and D/L others of the "lucky" series (soon to be a Lucky Pack).


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Guest

Unknown date

  
An arena. One star since it's by the co-founder of King Crimson.

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Guest

Unknown date

  
This is dated July 1994. It has a smug, irritating readme, and the level is a load of rubbish. You fight 129 assorted monsters in an unimpressive STARTAN arena, but you have a BFG and the monsters kill each other, you can just run in circles. At the end there's no exit. I guess this was supposed to be a mid-1994 Deus Vult. Well, I've played Deus Vult. I admire Deus Vult. Deus Vult has entertained and challenged me. You, sir, are no Deus Vult.

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Guest

Unknown date

  
As ugly as big dicks.

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Guest

Unknown date

  
A small ugly map with no exit. It even allows the player to walk out into the void. The map's stated purpose is to provide an extreme challenge. Well, there's stacks of health and ammo, plenty of room to move and ready-made infights. There's certainly no need for any super weapons patch. Even UV Tyson is dead easy. I can't see anyone getting anything useful out of this map, and would seriously question the merit of uploading it. OK, an archive's an archive, but this is a wholly worthless addition.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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