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GoodLuck.WAD

   (4 reviews)
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About This File

This level is another in the "lucky" series. To play this level w/ any chance of completing it, you must use Super DooM Guns! For any of you with a heart problem or low Dooming ability erase this wad now, it's not worth your time! All others continue reading.

This level is, as are all in the series, a test for those who think they are adept at Dooming. This level is not impossible, just looks that way at first. Quite a few monsters inhabit the level with increased #s in UV setting. PLEASE DON'T USE THE CHEAT CODES! They won't show you if you are as good as you think you are. Well, GOODLUCK!

Bye the way, if you like the challenge of this level, call Doomer's Corner and D/L others of the "lucky" series (soon to be a Lucky Pack).


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Guest

Unknown date

  
An arena. One star since it's by the co-founder of King Crimson.

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Guest

Unknown date

  
This is dated July 1994. It has a smug, irritating readme, and the level is a load of rubbish. You fight 129 assorted monsters in an unimpressive STARTAN arena, but you have a BFG and the monsters kill each other, you can just run in circles. At the end there's no exit. I guess this was supposed to be a mid-1994 Deus Vult. Well, I've played Deus Vult. I admire Deus Vult. Deus Vult has entertained and challenged me. You, sir, are no Deus Vult.

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Guest

Unknown date

  
As ugly as big dicks.

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Guest

Unknown date

  
A small ugly map with no exit. It even allows the player to walk out into the void. The map's stated purpose is to provide an extreme challenge. Well, there's stacks of health and ammo, plenty of room to move and ready-made infights. There's certainly no need for any super weapons patch. Even UV Tyson is dead easy. I can't see anyone getting anything useful out of this map, and would seriously question the merit of uploading it. OK, an archive's an archive, but this is a wholly worthless addition.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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