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Just Another Day...

   (21 reviews)
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About This File

Just another day at the office goes awry. Run through mines buildings, and back to the surface.


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Guest

Unknown date

  
Unplayable for me! Way too much dark, and too much hard!!! - Jive

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Guest

Unknown date

  
wad c2doom

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Guest

Unknown date

  
Nice, I just wish the beginning were lit a bit better.

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Unknown date

  
I don't know what the hell is going on with this map man. I'm in a office with 18 cyberdemons outside the window. All the lights are off and monsters warp in and shit explodes and kills you. 4/30/07

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Guest

Unknown date

  
Fairly decent. Some texture errors and odd choices in places, especially the "secret" cave area with blue water, where a few bugs creeped in. Like the secret looking out over the big red landscape onto the exit from a distance. Not perfect, but creative.

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Guest

Unknown date

  
Interesting, but for some reason my character became immobile in certain spots. Things just didn't seem to work right.

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Guest

Unknown date

  
why did the character start point end up UNDER a desk???

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Guest

Unknown date

  
In his readme the author says "I frequent the Doom community", which sounds rude.

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Unknown date

  
This level is really very 3D! There may be some errors in the texturing alignment, but the 3D stuff is just awesome. 5/5 -Julz_D

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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