Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

LowTech Weapons

   (30 reviews)
Sign in to follow this  

Guest

About This File

If you where sitting at you home, and portals to hell suddenly opened up around you, what kind of weapons do you think you'd end up with? BFGs? Plasma rifles? Rocket launchers? Heck no. You'd probably be lucky if you found a good pistol. The idea of this weapons kit is to see how you'd fare if the only weapons you had are ones you'd find around your local neighbourhood.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

M4rk3dF0rD347h

Unknown date

  
Not the best weapons wad I've played, but not the worst, either. The BFG being replaced with a sniper rifle is a bit odd, and there's no Super Shotgun replacement at all. The rest of the weapons are decent, though I wouldn't recommend playing this on Skulltag. For some reason, the flamethrower damages you without shooting out any flames, and Imps hurt themselves when throwing fireballs (with no fireballs being launched, of course). 3/5

Share this review


Link to review
Guest

Unknown date

  
thats actually pretty cool. 4/5 - Xolzo

Share this review


Link to review
Guest

Unknown date

  
shit 0

Share this review


Link to review
Guest

Unknown date

  
I really enjoy this mod. It's a lot of and original. 5 stars -CT

Share this review


Link to review
Guest

Unknown date

  
Pretty nice, but not perfect. Very orginal. 4/5-Moti

Share this review


Link to review
Guest

Unknown date

  
exellent weapons 5/5

Share this review


Link to review
Guest

Unknown date

  
Who has a crossbow with dynamite sticks in their home? 1/5 stars -Evil Homer

Share this review


Link to review
Guest

Unknown date

  
Nice work (again).

Share this review


Link to review
Guest

Unknown date

  
Absolutely Brilliant. 5/5

Share this review


Link to review
Guest

Unknown date

  
Cool Ballista

Share this review


Link to review
Guest

Unknown date

  
Good, but since when does my local neighborhood have a flamethrower? I also like alot of the graphics work too btw. **** - MoD

Share this review


Link to review
Guest

Unknown date

  
First off, when you say "weapons you can find in your local neighbourhood," I wonder what sort of neighborhood you live in; mine sure doesn't have guns of any kind, or dynamite, or a flamethrower. That being said, this is a well made mod. The dynamite was great, and I especially liked the rifle. However, in the future, make sure you write a better description :P. 4/5

Share this review


Link to review
Guest

Unknown date

  
An accurate portrayal of what it would be like if no Hightech weapons were obtainable by the player. this is a good mod,just remember that the shotgun fires twice!-DZombie

Share this review


Link to review
Guest

Unknown date

  
It's uhh... set in a mining town. mining towns have dynamite. And the flame thrower is one of thoes things that firemen use to burn off scrub to stop bushfires... yeah! See! Easy. Alright. The flamethrower was originally going to be a Molotov cocktail, but throwing weapons are hard to make, and I got lazy, and making a plasmarifle into a flame thrower is so easy and... and... *sob* :C

Share this review


Link to review
Guest

Unknown date

  
What's wrong with the imps?

Share this review


Link to review
Guest

Unknown date

  
great idea, and good gameplay but not polished enough

Share this review


Link to review
Guest

Unknown date

  
Low-tech weapons, high tech wad! 5/5!

Share this review


Link to review
Guest

Unknown date

  
I had this idea once...

Share this review


Link to review
Guest

Unknown date

  
Given that if there was a demon invasion, it is suggested in the original levels that you are somebody who stumbled upon a high tech base. This means that there should be at least a couple of higher tech weapons than there are; completely realistic weapons doesn't make for the best "realistic" weapons mod. It's like MW2, they tried to be as realistic as possible and you know how everyone feels about that game.

Share this review


Link to review
Guest

Unknown date

  
"If you WHERE sitting at you home" 0/5 just for that.

Share this review


Link to review
Guest

Unknown date

  
yeah i like it the dynamyte is my favourite dont listen to that asshole the weapons are great i didnt like the melee ones very much trough...4/5

Share this review


Link to review
Guest

Unknown date

  
5, evil homer is a fkn idiot

Share this review


Link to review
  • File Reviews

    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
    • By CaptainResident · Posted
      This was great. Great joke wad and a great Terry trap collection. Instead of the generic "Oh it's a well made map at first then BOOM" it's actually a well-made megawad that simply has them as little traps that can be avoided. It's able to be completed, seriously. That's new. I especially love the final boss and highly suggest using a cheat against him. Trust me, do it, it'll be worth it.
    • By defiatron · Posted
      This wad is fucking legendary.
    • By geo · Posted
      Are you up for a brutal, non stop challenge through detailed, but bland environments? The Secret Energy doesn't let up, so it's either a low health slaughter map or a speed runner's dream to get from switch to switch, all while enemies constantly spawn in with each button press. There's little health for such meaty enemies and even on the easiest difficulty, it's a slog to kill them all. The place is so big and centralized, you might miss where you need to go next. No arrows, the switches are around corners and walls inside of rooms that may or may not have opened.   It feels like a punishing experience from the first room. It fills with imps, then pinkies, then flying enemies, then revenants and a cyber demon. The entire map is like that. Enter a room and it will flood in via waves. Each wave opens up something new and you need to find where that new thing is. Is it a switch on a wall? Is it a switch inside of a pillar? Did a door just open up? Are you supposed to go back into the main corridors of the complex? At least on my first play through, I felt there was a poor flow to the level.   The game has its detail, but detail with greens, browns, a few blue wires across the floors, perhaps to guide you to the next area. It was all lost on me and blurred together into a jumble. While the structures of each new room was different, it's the color scheme and darkness that stayed the same.   Give it a try. There is something redeemable in here for those hardcore enough to endure the first room, let alone the entire map.
×