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Boring Doom

   (34 reviews)
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1 Screenshot

About This File

THE STORY You stand calm and obediant. The general glances over you as he thumbs the papers of the file you just brought him. In it, the secret base of the demons, which mankind has been battling for many years now. To make a long story short, it ends up where you have to fight more demons as usual. Enjoy!


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Guest

  
Sort-of joke wad. Author claims that this is boring, and indeed: you'll get what he promises. Sadly for author, it's also completely uninteresting. Overall: 0.49 for the 2 hours effort.

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Memfis

  
Funny, lol at the musics. Would be cooler if it was full 32 levels.

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Guest

Unknown date

  
Epic wad of the millenium. If you disagree, then you're wrong.

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Guest

Unknown date

  
5 stars for not lying to me

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Guest

Unknown date

  
I love you, FooFoo! I wish this had been a megawad, 2 levels just wasn't enough! Seriously, the joke fell a little flat, because there wasn't enough levels...

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Guest

Unknown date

  
This is why BPRD deserves the mapper of the year award!

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Guest

Unknown date

  
I've played Slige maps more fun than this (i.e. Mock 2's map12).

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Guest

Unknown date

  
Once in a while, even a master has to release crap =)

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Guest

Unknown date

  
lol no stars for joo. Ruba can do better than this.

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Guest

Unknown date

  
This is dated January 2005. Map01 is a single room and a corridor copied and pasted three times; Map02 is essentially the same as Map01 but with different textures. Design errors abound. It's puzzling. As a playable level it's on a par with the worst of 1994. As a joke it's not elaborate enough - I was expecting one of those endless corridors, or a portal that dumps you back at the start, or *something*. But there's no trick, no gimmick.

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Guest

Unknown date

  
Yuck. 1 star.

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Guest

Unknown date

  
"...as usual. Enjoy!", I cannot enjoy a boring level. Sucks. 0/5-Moti

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Guest

Unknown date

  
This is the single best thing that anyone in the universe has ever created.

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Guest

Unknown date

  
the name says it all

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Guest

Unknown date

  
Well I thought it was funny. -Creaphis

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Guest

Unknown date

  
Genius.

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Unknown date

  
The same 2 boring levels with the same 2 boring music tracks with the same boring monsters. BPRD, we know you can do better than that... 1 star for copy-paste effort and 1 for strange looping music - Destroyer

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Unknown date

  
Perhaps B.P.R.D just needs to get stuff like this out of his system in between producing good stuff. Whatever. 1 star - just because it's by a mapping god.

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Unknown date

  
Why was this made? Why was it released? Why did I play it?

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Guest

Unknown date

  
I am sorry. I cannot say anything good about this wad. 0/5 stars -kirby

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Unknown date

  
Must-play wad of the year.

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Unknown date

  
I like fun maps better. -Lutrov71

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Guest

Unknown date

  
I prefer Doom 2:2!! -TheDarkArchon

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Guest

Unknown date

  
I don't what I say.No creativity,0,0,0.

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Unknown date

  
How can I say.....? It's so boring!! (From Taiwan's Doomer)

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  • File Reviews

    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
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