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Boring Doom

   (34 reviews)
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About This File

THE STORY You stand calm and obediant. The general glances over you as he thumbs the papers of the file you just brought him. In it, the secret base of the demons, which mankind has been battling for many years now. To make a long story short, it ends up where you have to fight more demons as usual. Enjoy!


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Guest

  
Sort-of joke wad. Author claims that this is boring, and indeed: you'll get what he promises. Sadly for author, it's also completely uninteresting. Overall: 0.49 for the 2 hours effort.

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Memfis

  
Funny, lol at the musics. Would be cooler if it was full 32 levels.

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Guest

Unknown date

  
Epic wad of the millenium. If you disagree, then you're wrong.

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Guest

Unknown date

  
5 stars for not lying to me

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Guest

Unknown date

  
I love you, FooFoo! I wish this had been a megawad, 2 levels just wasn't enough! Seriously, the joke fell a little flat, because there wasn't enough levels...

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Guest

Unknown date

  
This is why BPRD deserves the mapper of the year award!

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Guest

Unknown date

  
I've played Slige maps more fun than this (i.e. Mock 2's map12).

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Guest

Unknown date

  
Once in a while, even a master has to release crap =)

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Guest

Unknown date

  
lol no stars for joo. Ruba can do better than this.

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Guest

Unknown date

  
This is dated January 2005. Map01 is a single room and a corridor copied and pasted three times; Map02 is essentially the same as Map01 but with different textures. Design errors abound. It's puzzling. As a playable level it's on a par with the worst of 1994. As a joke it's not elaborate enough - I was expecting one of those endless corridors, or a portal that dumps you back at the start, or *something*. But there's no trick, no gimmick.

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Guest

Unknown date

  
Yuck. 1 star.

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Guest

Unknown date

  
"...as usual. Enjoy!", I cannot enjoy a boring level. Sucks. 0/5-Moti

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Guest

Unknown date

  
This is the single best thing that anyone in the universe has ever created.

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Guest

Unknown date

  
the name says it all

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Guest

Unknown date

  
Well I thought it was funny. -Creaphis

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Guest

Unknown date

  
Genius.

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Unknown date

  
The same 2 boring levels with the same 2 boring music tracks with the same boring monsters. BPRD, we know you can do better than that... 1 star for copy-paste effort and 1 for strange looping music - Destroyer

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Unknown date

  
Perhaps B.P.R.D just needs to get stuff like this out of his system in between producing good stuff. Whatever. 1 star - just because it's by a mapping god.

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Unknown date

  
Why was this made? Why was it released? Why did I play it?

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Guest

Unknown date

  
I am sorry. I cannot say anything good about this wad. 0/5 stars -kirby

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Unknown date

  
Must-play wad of the year.

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Unknown date

  
I like fun maps better. -Lutrov71

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Guest

Unknown date

  
I prefer Doom 2:2!! -TheDarkArchon

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Guest

Unknown date

  
I don't what I say.No creativity,0,0,0.

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Unknown date

  
How can I say.....? It's so boring!! (From Taiwan's Doomer)

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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