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MagEwaD [Version 1.2] {Nice number}

   (8 reviews)
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Three levels for doom ][. Architecture, lights, fun.


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Zahid

  
3 linear maps with standard,mild challenge and decent visuals... Generous Secrets r so obvious that feels part of standard map....worth a go 3.6

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Unknown date

  
Well, I am glad that there are three very informitive reviews above mine. This wad consists of three basic maps with average detail and gameplay. It is a pretty short wad, and you can probably beat it in about thirty minutes. Not bad, not great. 3/5

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Unknown date

  
3 maps for doom ][, made by Matej "Mages" Zary, released on June 2000. Architecture, lights, fun. - Jive

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Unknown date

  
Jive-Man do You know what is the review box for? Reviews, not info -N

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Unknown date

  
N - speak for yourself man that aint a review

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Unknown date

  
I like it. Lot's o' Switches :)

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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