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Untitled #2

   (13 reviews)
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About This File

This is a map that was cut out of the Vae Victus project. Why? No one may never know.


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Guest

Unknown date

  
Compared to the author's other maps this is way easy, and ofcourse he uses his trademark wof3d-style secrets (*humpity*bump*). The textures resemble some kind of quake2 theme, but look strangely bland. 3

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Guest

Unknown date

  
Awesome map, I had fun playing it. Even though your texturing is slightly weird as usual. :P 5/5 -essel

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Guest

Unknown date

  
Oh my, this was a pretty level! Reminded me of the old-time classics like MM2 and Requiem. Gameplay was nice too, although a little too much backtracking was involved.

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Unknown date

  
"Kaiser" normally stands for large, well-designed maps with challenging gameplay. So, this one is very untypical. It's good-looking anyway, but it's very small and very easy. Some demons and imps are your hardest ennemies. Maybe this was meant as a break-map between two harder ones. Seen in itself, without the other maps, this one is very tame and thus a bit disappointing. 2.5/5 -Milian

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Unknown date

  
A nice map that isn't really tough. Good detail and pretty simple layout, not bad fun. 5/2/07

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Unknown date

  
This is a map, made by Samuel 'Kaiser' Villarreal, that was cut out of the Vae Victus project. Why? No one may never know. Advanced engine needed: (ZDOOM, SKULLTAG, ZDAEMON) - Jive

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Unknown date

  
"This is a map that was cut out of the Vae Victus project. Why? No one may never know." I do :) Great map Kaiser -NMN

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Unknown date

  
It's shot and fairly inconsequential, but it's nicely-designed and quite relaxing to play. As the readme says it's more like a linking part of a megawad than a meaty "star level".

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Unknown date

  
Distasteful to and fro level design but gameplay works well, although it leans too much on the easy side. 4/5

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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