Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Untitled #2

   (13 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This is a map that was cut out of the Vae Victus project. Why? No one may never know.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Compared to the author's other maps this is way easy, and ofcourse he uses his trademark wof3d-style secrets (*humpity*bump*). The textures resemble some kind of quake2 theme, but look strangely bland. 3

Share this review


Link to review
Guest

Unknown date

  
Awesome map, I had fun playing it. Even though your texturing is slightly weird as usual. :P 5/5 -essel

Share this review


Link to review
Guest

Unknown date

  
Oh my, this was a pretty level! Reminded me of the old-time classics like MM2 and Requiem. Gameplay was nice too, although a little too much backtracking was involved.

Share this review


Link to review
Guest

Unknown date

  
"Kaiser" normally stands for large, well-designed maps with challenging gameplay. So, this one is very untypical. It's good-looking anyway, but it's very small and very easy. Some demons and imps are your hardest ennemies. Maybe this was meant as a break-map between two harder ones. Seen in itself, without the other maps, this one is very tame and thus a bit disappointing. 2.5/5 -Milian

Share this review


Link to review
Guest

Unknown date

  
A nice map that isn't really tough. Good detail and pretty simple layout, not bad fun. 5/2/07

Share this review


Link to review
Guest

Unknown date

  
This is a map, made by Samuel 'Kaiser' Villarreal, that was cut out of the Vae Victus project. Why? No one may never know. Advanced engine needed: (ZDOOM, SKULLTAG, ZDAEMON) - Jive

Share this review


Link to review
Guest

Unknown date

  
"This is a map that was cut out of the Vae Victus project. Why? No one may never know." I do :) Great map Kaiser -NMN

Share this review


Link to review
Guest

Unknown date

  
It's shot and fairly inconsequential, but it's nicely-designed and quite relaxing to play. As the readme says it's more like a linking part of a megawad than a meaty "star level".

Share this review


Link to review
Guest

Unknown date

  
Distasteful to and fro level design but gameplay works well, although it leans too much on the easy side. 4/5

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×