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COOL.WAD

   (3 reviews)
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About This File

This is my first attempt at creating a level from scratch. I included a little bit of all the things I like in DOOM. This level is extremely hard, and should be played by experts only.


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Guest

Unknown date

  
kind of fun, kind of gay, and kind of crap. BUT!!!! I enjoyed it. You might too, but only if you play it aggressively. 3 stars.

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Unknown date

  
Despite the fact this is a typical '94 map - invulnerability powerup, unaligned textures, cyberdemons - it's actually got a few attractive and fun parts. If only authors knew then what we know now. Taken in the context of wow.wad and origwad.pwd, it deserves 3/5 --jj

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Unknown date

  
Some parts look alright, while others are very ugly. The setting is a sort of sewer base, with lots of ammo and powerups for lots of (mostly smaller) monsters. The finale features two Cyberdemons in cramped, dimly lit quarters, but they can be killed quite safely from below, so the map is never very challenging. No secrets. Just a run-of-the-mill '94 map. --2/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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