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Crazy.wad

   (3 reviews)
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About This File

Crazy.wad is the second wad I've created,the first being Freddoom.wad. It's not that big it's difficult and fun. I'm getting better at it. I think you'll see an improvement over the last one, however, It's not as good as some on the market. Please send me some E-mail and let me know what you think.


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Memfis

  
Crazy indeed. It is very disorienting and a bit challenging even today. Lots of interesting trigger usage and a certain amount of insane feel. I like it.

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Unknown date

  
A pretty bad map, but I've seen worse. Some ideas are cool (the big staircase section, and the starting areas), but most of them fall flat. Also, the architecture feels completely randomly thrown together, and there are outright bugs. Getting 100% kills isn't trivial (there are some strong monsters in tight quarters), so you have to apply some thought into your playing. --1/5

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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