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Hordes of Chaos X

   (52 reviews)
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5 Screenshots

About This File

Well, it's been quite a journey. Hordes of Chaos is finally done, with 25 maps. HOC X has all 4 previously released HOCs, plus the all new HOC 5.

HOC has been changed to HOC Death Edition. It's got 2x the monsters and alot less health. Good luck playing this one! :P

These maps are meant to be a challenge on Skill 4. If you play on Skill 4 and die miserably, don't be surprised. And don't complain, either. Play it on Skill 3! :P

After each map your weapons and ammo are taken. You get to keep your items. This is intentional.

Each map was taken from another project and worked on considerably. Here's where each map originally came from :

E1,E2 All Maps Dark Heretic

E3M1 Monster Mash Vermil's Maps E3M4 E3M2 Painville ZUUL E3M3 Hidden Temple Vermil's Maps E3M7 E3M4 The Four Rooms Black Fortress X E3M5 D'Sparil's Sauna Dark Heretic E1M4

E4M1 Painkiller Vermil's Maps E3M5 E4M2 Tomb Of Naughtyness Crimson Tomb E4M3 The Black Bog Vermil's Maps E3M6 E4M4 Crypt Of Crispy Critters VOL R2 E4M5 D'Sparil's Tower Tower of Pain

E5M1 Hell's Belly Button Trails of D. MAP02 E5M2 Emerald Passage The Lost Gate E5M3 Fortress Of Fortitude Steeple Chase V1.3 E5M4 Catastrohpic Finale Vermil's Maps E1M9 E5M5 Obligatory Secret Map Vermil's Maps E1M1


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Blaskovic

  
fckin awsome !!!

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Guest

  
Slaughtermaps in the style of f.e. Plutonia, thus only for players considering hard gameplay = attractive gameplay. If you like to enter an empty area, then via instant monster popups being faced by a horde of monsters of the same kind, and repeat that about 1500 times, then this is your mapset. Definitely. But if you like gameplay with a tiny little bit of variation, then skip this, because it's repetitive like being made for (obviously nofi) autistics. As this is IMPO a total WOT: 2* for the effort only.

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Guest

  
i would give 5 stars but the map e4m2 is wrong, it doesn't have an exit.

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Guest

Unknown date

  
wow! its legendary! i love how the hard it is (in my opinion harder difficulty=higher fun!)

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Guest

Unknown date

  
Nice game

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Guest

Unknown date

  
The doom monsters look horribly out of place.

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Guest

Unknown date

  
One of the best Heretic wads

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rsl

Unknown date

  
As hard as they tell you in the reviews. Level design remains nice and the introduction of DOOM monsters is a nice touch, but difficulty is really unfair. Would have worked better with a couple custom overkill weapons added to the default roster. 3*

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Guest

Unknown date

  
Best mappack I've ever seen for Heretic. It is like a Hell Revelead for Heretic, but with much, much more! Anyone who loves both Heretic and Doom will love this. Oh, and the idiot who said Heretic doesn't deserve this, I'll tell you something: saying something is not worthy anything well-made is an insult to the author and the fans. This wad do not deserve a zero, it is you who deserves it. Next time think before typing, if you actually have a (functional) brain, of course.

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Guest

Unknown date

  
Fantasmic. Almost like 'Hell Revealed' for Heretic. A legend. Wilou84

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Guest

Unknown date

  
Too hard, and the Doom & Hexen monsters don't look good in Heretic, neither does this whole Hell Revealed-style. Sorry. 2/5 because the levels are nice but that's all. Play Heretic: Treasure Chest or GULAG instead.

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Guest

Unknown date

  
to the reviewer above me quit being a big baby it's an awesome megawad & i think the doom monsters & the hexen monsters are great 5/5

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Guest

Unknown date

  
Pure awesome insanity! This is Doom, Heretic and Hexen rolled into one terrific game. Levels are outstanding and well-made. The only downside is that it's a bit too hard even on Skill 2, but for those who are good at Doom/Heretic and have mastered the skill for very hard WADs like Plutonia, AV and Hell Revealed, this is a must play. 5*/5

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Guest

Unknown date

  
Simply awesome. Extremely hard, but can be past with QUICKEN =P HOC rocks. Damn, I wish I could give more than 5. Moti

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Guest

Unknown date

  
Amazing mappack, it's truly HR-Style adapted to Heretic. As I already reviewed the 4 previous episodes, I'll talk about the 5th one, clearly the hardest one, I gave up in skill4, even by saving/loading all the time. The secret level trick for the ring of invincibility is awesome (don't use it too early heh). But E5M1 looked somewhat 'plain' compared to all other maps. 5/5 with a "Legendary" stamp of course. ~Naan

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Guest

Unknown date

  
Anything this good for Heretic kicks ass!

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Guest

Unknown date

  
Awesome! Awesome! Awesome! But I can only beat in on Skill1 without cheating :)

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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