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Hordes of Chaos X

   (52 reviews)
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About This File

Well, it's been quite a journey. Hordes of Chaos is finally done, with 25 maps. HOC X has all 4 previously released HOCs, plus the all new HOC 5.

HOC has been changed to HOC Death Edition. It's got 2x the monsters and alot less health. Good luck playing this one! :P

These maps are meant to be a challenge on Skill 4. If you play on Skill 4 and die miserably, don't be surprised. And don't complain, either. Play it on Skill 3! :P

After each map your weapons and ammo are taken. You get to keep your items. This is intentional.

Each map was taken from another project and worked on considerably. Here's where each map originally came from :

E1,E2 All Maps Dark Heretic

E3M1 Monster Mash Vermil's Maps E3M4 E3M2 Painville ZUUL E3M3 Hidden Temple Vermil's Maps E3M7 E3M4 The Four Rooms Black Fortress X E3M5 D'Sparil's Sauna Dark Heretic E1M4

E4M1 Painkiller Vermil's Maps E3M5 E4M2 Tomb Of Naughtyness Crimson Tomb E4M3 The Black Bog Vermil's Maps E3M6 E4M4 Crypt Of Crispy Critters VOL R2 E4M5 D'Sparil's Tower Tower of Pain

E5M1 Hell's Belly Button Trails of D. MAP02 E5M2 Emerald Passage The Lost Gate E5M3 Fortress Of Fortitude Steeple Chase V1.3 E5M4 Catastrohpic Finale Vermil's Maps E1M9 E5M5 Obligatory Secret Map Vermil's Maps E1M1


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Blaskovic

  
fckin awsome !!!

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Guest

  
Slaughtermaps in the style of f.e. Plutonia, thus only for players considering hard gameplay = attractive gameplay. If you like to enter an empty area, then via instant monster popups being faced by a horde of monsters of the same kind, and repeat that about 1500 times, then this is your mapset. Definitely. But if you like gameplay with a tiny little bit of variation, then skip this, because it's repetitive like being made for (obviously nofi) autistics. As this is IMPO a total WOT: 2* for the effort only.

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Guest

  
i would give 5 stars but the map e4m2 is wrong, it doesn't have an exit.

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Guest

Unknown date

  
wow! its legendary! i love how the hard it is (in my opinion harder difficulty=higher fun!)

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Guest

Unknown date

  
Nice game

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Guest

Unknown date

  
The doom monsters look horribly out of place.

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Guest

Unknown date

  
One of the best Heretic wads

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rsl

Unknown date

  
As hard as they tell you in the reviews. Level design remains nice and the introduction of DOOM monsters is a nice touch, but difficulty is really unfair. Would have worked better with a couple custom overkill weapons added to the default roster. 3*

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Guest

Unknown date

  
Best mappack I've ever seen for Heretic. It is like a Hell Revelead for Heretic, but with much, much more! Anyone who loves both Heretic and Doom will love this. Oh, and the idiot who said Heretic doesn't deserve this, I'll tell you something: saying something is not worthy anything well-made is an insult to the author and the fans. This wad do not deserve a zero, it is you who deserves it. Next time think before typing, if you actually have a (functional) brain, of course.

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Guest

Unknown date

  
Fantasmic. Almost like 'Hell Revealed' for Heretic. A legend. Wilou84

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Guest

Unknown date

  
Too hard, and the Doom & Hexen monsters don't look good in Heretic, neither does this whole Hell Revealed-style. Sorry. 2/5 because the levels are nice but that's all. Play Heretic: Treasure Chest or GULAG instead.

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Guest

Unknown date

  
to the reviewer above me quit being a big baby it's an awesome megawad & i think the doom monsters & the hexen monsters are great 5/5

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Guest

Unknown date

  
Pure awesome insanity! This is Doom, Heretic and Hexen rolled into one terrific game. Levels are outstanding and well-made. The only downside is that it's a bit too hard even on Skill 2, but for those who are good at Doom/Heretic and have mastered the skill for very hard WADs like Plutonia, AV and Hell Revealed, this is a must play. 5*/5

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Guest

Unknown date

  
Simply awesome. Extremely hard, but can be past with QUICKEN =P HOC rocks. Damn, I wish I could give more than 5. Moti

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Guest

Unknown date

  
Amazing mappack, it's truly HR-Style adapted to Heretic. As I already reviewed the 4 previous episodes, I'll talk about the 5th one, clearly the hardest one, I gave up in skill4, even by saving/loading all the time. The secret level trick for the ring of invincibility is awesome (don't use it too early heh). But E5M1 looked somewhat 'plain' compared to all other maps. 5/5 with a "Legendary" stamp of course. ~Naan

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Guest

Unknown date

  
Anything this good for Heretic kicks ass!

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Guest

Unknown date

  
Awesome! Awesome! Awesome! But I can only beat in on Skill1 without cheating :)

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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