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Immoral Conduct SE

   (36 reviews)
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About This File

The ultimate weapons mod. This here is the only reason you need to get a copy of EDGE. Cory has attained the perfect gameplay balance, allowing this mod to quite literally make a new spin on Doom without making things too difficult or too easy.


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Guest

Unknown date

  
grandiose

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Guest

Unknown date

  
millium wapns wad that doesnt suck

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Guest

Unknown date

  
i played this mod alone for 3 month strait... 5/5

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Guest

Unknown date

  
This would kick so much ass if it was ported to ZDoom.

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Guest

Unknown date

  
5 -MasterOFDeath

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Guest

Unknown date

  
The mother of all weapon mods.

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Guest

Unknown date

  
Maybe if Edge wasn't the worst engine ever this would've been great for ZDoom. I can't even function Edge, much less upload a wad to it.

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Guest

Unknown date

  
^All you do is drag and drop the wad onto the EDGE executable. Anyways, this mod raised the bar for the modern Doom weapons modding scene. I always play with this mod when I use EDGE. 5/5

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Guest

Unknown date

  
DAMN fun. After some tweaking(realism stuff/names/reloads) , it is BADASS. If you don't have this, I'm sorry for you.

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Guest

Unknown date

  
5 STARS W00T!! Dons Challenge Site needs Updates I cant wait for Dons challenge 2 & 3

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Guest

Unknown date

  
Absolutely legendary. This is the weapon mod that all others are compared to. Tons of weapons, new enemies, AI buddies, ejecting shells and gas, reloads, and much more. A must download. *****

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Guest

Unknown date

  
The apsolute greatest weapons mod ever. Period. ***** -CT

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Guest

Unknown date

  
This is THE definining weapons mod that started it all

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Guest

Unknown date

  
This mod made me start the Doom Armory. It's that good. -WW

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Guest

Unknown date

  
This is the best weapons mod of them all. Go Cory go! - Ghostpilot

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Guest

Unknown date

  
The mod is epic. Cool weapons, tough enemies, and plenty of other things to keep the player drawn in.

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Guest

Unknown date

  
now, this is what Doom weapon modding is all about!!! This one really captured the sense of reality!!!!!

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Guest

Unknown date

  
GAH!! EEDDDGGEE!! I utterly loathe edge. The weapons are awesome though. 5-5

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Guest

Unknown date

  
It's THE father of the modern day Doom weapons mod. Even if it is on an unstable engine like EDGE, every Doom should play this at least once!

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Unknown date

  
It's Immoral Conduct. 'nuff said. -TDA

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Guest

Unknown date

  
best weapons mod for now :P

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Guest

Unknown date

  
The legend itself.

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Guest

Unknown date

  
i don't like redundant weaponry 0/5

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Guest

Unknown date

  
VERYVERYVERY AWESOME MOOOOOOOODDDDDD!!!!! !!!!!!!!!!!!!!!!!!!! !!!!!!!

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Guest

Unknown date

  
One of the absolute best weapon mods EVER, for any game. This even beats most ones done for new games. This is the reason why I re-played ALL of my WADs, just to experience the awesomeness. Should get a 10/5, but 5 is the highest.

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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