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DEIMOS - replacement missions for DOOM, Episode I (Knee-Deep in the Dead) Missions 1 and 2

   (3 reviews)
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About This File

Setting: Far'way planet, stuck in a demon infested millitary base, running for you life, taking pot shots at mutilated space marine buddies... nuff said.

E1M1.WAD (Sorta short and easy...) Can be played over the modem, but NOT in DEATHMATCH mode.

E1M2.WAD (Degreelessness mode suggested for first time of play.) Can be played over the modem, DEATHMATCH mode available.


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Doomkid

  
This is the cream of the 1994 crop - Very authentic E1 feel, texturing is clean, monster and item placement is competent. Still would pass a decent maps if they were released today. The layout of E1M2 is a little bit stringy, but compared to it's contemporaries these maps are gold!

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Jaws In Space

  
I found both of these maps during my play through of Maximum Doom. E1M1 has a very simple layout, but still it's texture detailing is pretty good for 1994. Then there's E1M2 which is pretty darn impressive for 1994 & is easily on par with the very best wads made during that year. This is clearly inspired by Doom E1 & with a relatively small amount of work could even pass for a The Way ID Did map. My only real gripe about the map was that it was pretty tight on ammo.

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Guest

Unknown date

  
Two small, good maps, with nice E1-style texturing. They have mostly weak monsters, but the health supply is limited, so you can't play carelessly. Simple layouts, and straight-forward gameplay means they're good for 10 minutes of fun. --3/5

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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