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Vae Victus

   (53 reviews)
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A 7 level "episode" for Doom 2 utilizing new textures and music. For fans of Deus Vult and Alien Vendetta. There are only two difficulty settings: Normal (easy and medium) and hard.The most noticable areas of difficulty change is in key areas, such as replacing an archville with a baron of hell (for example). Normal difficulty is a toned down version while Ultra Violence is what makes VV fun. My advice is to play it on UV, and if it proves too much, play it on normal. However, Map06 in particular is quite hard on UV.

Par completion time is around 80-120 minutes depending on the player; however it will take most players longer than 120 minutes the first time around. Co-Op play is not only an option, it's preferred! Load it up, get some friends, and have some fun. ZDoom is recommended. Some enviroments in the later maps might be too big for older computers slower than 1.0 ghz.

A tip for people who are going to complain about map06: In order to get the gate to lower, you must find a series of teleporters which will take you to various locations in the hills that will lead to the switch. The first teleport is located behind the marble face in the lava. This is completely beatable. And as always, save often.

As for map07, I decided to include it in this release simply because I wasn't about to release a dead simple remake in a 5 meg texture pack :)


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Unknown date

  
You know what I expected, Derek, now let's see your next mapset ;) **** -Huy

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Guest

Unknown date

  
A good challenge and a strong effort.

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Guest

Unknown date

  
Nice, but Alien Vendetta and Deus Vult are much much better. 4/5

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Guest

Unknown date

  
This really is an awesome level set. Kicks the shit out of all the sterile design orientated wads that have been getting released in the last few years. And while this looks great, it plays even better! 5/5

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Unknown date

  
Lots of Detail. Action Packed. Great Gameplay. Try it in COOP, it's fun as hell. 5/5 ***** -julz_d

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Guest

Unknown date

  
I liked Deus Vult better but still, it's a great map IMO.

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Guest

Unknown date

  
This has nothing to do with DV or AV. The first 5 maps are average medium monstercount maps and are quite boring. Note for map05: don't put monsters in hard to reach places. Map06 is the only one worth mentioning. Even then it's only the 3rd room that counts as the first one is more annoying than hard and the 2nd and 4th are too easy. With my first run totalling at about 1h 25m i'd rather spend a bit more time (1h 40m to be exact) and complete Deus Vult again, and again, and again... 3/5 - Belial

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Unknown date

  
Fine stuff. The levels get progressively impressive, and there's plaenty of fast paced action. :-) Yay. - GMan

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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