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Operation Mjolnir

   (12 reviews)
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About This File

The UAC was founded back in the early 60's for the sole purpose of helping to design the first space shuttle for NASA. After relocating their headquarters to the underground beneath New Mexico, they began experiments on time travel. You, a daring UAC board member/ex-Marine, volunteer to be the guinea pig for the first test, and get sent 200 years into the future - to when the UAC made their second mistake with portal technology.


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Guest

Unknown date

  
You better have stolen my flashlight code and graphics, i lost my backups ages ago and cant be bothered to re-make them

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Guest

Unknown date

  
Nice

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Guest

Unknown date

  
good, but needs some work here and there...

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Guest

Unknown date

  
This has got to be one of the most fun EDGE mods I've ever played (second only to ICD, of course)! If you want a real challenge, try playing this with SHiTWADS (which is actually NOT zdoom-only. Only map08 and map00 require Zdoom to run). Anyway, this mod is a must have for all you EDGErs out there. :P *insert5starshere* -Xaser

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Guest

Unknown date

  
Some problems here and there, but nice work overall. -TheDarkArchon

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YouAreTheDemons

Unknown date

  
^Why did you rate it 0 stars then?

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Guest

Unknown date

  
No level, only a mod, therefore the 'Description' section is BS. The mod contains 2 weapons, some slightly changed monsters, afaics 2 weapon sounds, and an ammo mod one cannot take seriously. Overall, given the 5* ratings, very disappointingly. 1.5 + 1 for the amount of work - 1 for the fanboys = small 2/5. BTW it looks like a lot of reviewers are not seriously. That's imho really regrettably...

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Guest

Unknown date

  
To the dumber arse above me... 'Operation' implies there is an operation, ie., mission to complete -- there is not. Therefore I agree, it does not make sense calling it an operation. The mod is OK by the way. 3/5

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Guest

Unknown date

  
I like gunz :). CoOoOl

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Guest

Unknown date

  
I don't understand how a weapons-only mod can be described as an "Operation". Doesn't make sense. Every time I see the name of this thing, I think "That sounds interesting", until I remember what it actually is.

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Guest

Unknown date

  
to the dumb ass above me. stfu it's his mod he can name it what ever he wants. 5/5

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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