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The Revenge of BoomDoom

   (37 reviews)
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Guest

Unknown date

  
great

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Guest

Unknown date

  
i always wantid somewon to make a good scorcery weapons set for doom, and you sir have hit it out of the park! 5/5

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Guest

Unknown date

  
Honestly I thought this was the most ridiculous thing I have ever played. Good? Actually no. I thought it was bad.

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Guest

Unknown date

  
sucks ass. overpowered. A BIG FUCKING CHUBBY FAT ZERO FOR YOU

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Guest

Unknown date

  
best ever

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Guest

Unknown date

  
If the OMG stick didn't kill you it'd probably be better. But still overall very funny and fun to play with. Set sv_fastweapons to 1 and sv_infiniteammo to 1 and then have some fun on map 30...! ;P :D -GeeDawgg

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Guest

Unknown date

  
This is insane and hilarious! Though I really really wish this would work properly in DM :( is there any way this can be fixed???

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Guest

Unknown date

  
actually, try setting sv_fastweapons to 2, not 1. it won't go above 2, but you don't need to go above that anyways.... Anyways, great wad. Insane DM anyone? :P

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Guest

Unknown date

  
its kinds cool. graphics and sounds and stuff. but the stuff is way to overpowered!!! i blew myself to pieces jjust by trying to punch someone!!! its ok for a little fun, but not for serious gameplay. still.. check it out. 3/5

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Guest

Unknown date

  
The OMG stick did make me say OMG! when it killed me the first time. Though, If u can turn and see the ball explode then it'll get you. But, if you can't turn and see it, then it won't kill you. Figured that out myself. *****

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Guest

Unknown date

  
4 stars for the OMG stick. wish this could work properly on DM ~Dark Zero

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Guest

Unknown date

  
Little thing like revenant missiles, zombiemen, and spider masterminds are suddenly overpowered as well to offset your weapons. The revenant missiles especially.

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Guest

Unknown date

  
Best weapons mod EVER.

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Guest

Unknown date

  
oh hell yeah -inf ammo

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Guest

Unknown date

  
hahaaha the omg stick is amazing

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Guest

Unknown date

  
The weapons r 10x more likely 2 kill you than the enemies. Zombiemen are fucking tuff! It's not in a fun gaming kind of way. ~0/5

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Guest

Unknown date

  
may i say its a shit wad! wait no its not.....i must've been talking about AR by Xaser sryy ^_^ this wad kicks some major ass 5/5

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Guest

Unknown date

  
Pretty damn funny, especially the OMG weapon, which only kills you if you look directly at it when it explodes. However, the weapons are also fun and interesting to play with, so the gimmick doesn't wear off right away. The only major problems with his mod are that the fist and chainsaw become useless because when they hit an opponent, the splash damage kills you. ****

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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