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Cactuar skin

   (19 reviews)
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Guest

Unknown date

  
Another cheapass cutmanmike skin.

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Guest

Unknown date

  
BLARG LOOK AT ME IM CUTMANMIKE AN IM GONNA MAKE A SHITTI SKIN WIHT 2 FRAMES UV ANIMASHUN AND EVEREYBODI WIL LUV MEE!!!

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Guest

Unknown date

  
what an ugly skin. worse than the gay darkstalkers skins that are here.

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Unknown date

  
if you play FF you'll notice why it's so cheap

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Unknown date

  
if you've ever been on the internet you'll notice why it's so cheap

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Guest

Unknown date

  
The skin is OK, except for a few problems: It needs more than 2 frames of animation to be usable. Right now it looks ... strange to say the least. Also, the sprites need resizing, as the Doomguy is not 2 inches tall and 1 inch wide. Overall it's OK, needs more work though. ** - Destroyer

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Guest

Unknown date

  
love

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Guest

Unknown date

  
2 frames of animation for a whole doom skin = UTTER HORRIFYING SHIT. That's worse than the epidermis emporium.

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Unknown date

  
It is pretty good... - Sonicrulez10

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Unknown date

  
stupid gay skin. it doesnt even work right

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Unknown date

  
BLOWS!

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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