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Gravity Gun

   (33 reviews)
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About This File

I was browsing the ZDoom forums when I saw people adamantly stating that you could never make anything like the gravity gun in ZDoom. So I made one.

It works more or less just like the HL2 gravity gun. "Pick up / drop" defaults to E and "shoot" is bound to "R" although you can change it in the options.


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Guest

Unknown date

  
eh, the idea is good, but make this as a "weapon". and if you got binds in E-R you can't use that thing rotfl

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Guest

Unknown date

  
You could develop this gravity gun like it would work on every DooM's maps. Not only your build map. But the gun was OK. So was the map. I'll give 3/5

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Guest

Unknown date

  
This gets me to thinking. Imagine what could be done; you could pick up a Cyberdemon's rocket, right out of the air! --Crazee Boy, 4/5

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Guest

Unknown date

  
Really buggy but good

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Guest

Unknown date

  
Why is this only for 1 map?

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Guest

Unknown date

  
I made a better one using custom damage types and thrusting, boo yaa!

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Guest

Unknown date

  
I wish you could pick up all of the objects in doom and kill bad guys with it. It's still a cool mod.

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Guest

Unknown date

  
Well, congratulations on the alteration. However... so what?

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Guest

Unknown date

  
the only real thing that amazes me (besides the mod) is that the file is so small 5/5

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Guest

Unknown date

  
AWESOME MOD I love this mod but how is it possible to make something that was from half life 2 into doom isn't that complicating it seems like it would be.

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Guest

Unknown date

  
Sometimes it just takes someone like Linguica to kick peoples' asses when they start saying shit like "NO U KANT MAEK A GRAVITY GUN IN DOOM, THIS IS DOOM NOT HAF-LIYF" Anyway, I think that by now thrustthing and similar codepointers work for all objects.

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Guest

Unknown date

  
Nifty. Not really a lot to do here, but the scripting is awesome and it would be neat to see this incorporated into a future map. -Mr_Person

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Unknown date

  
To those who couldn't get it to work: read the Read-Me file. Check the customize controls menu in ZDooM. Make sure you have the latest version of ZDooM and Doom 2. How it works: Press E near a barrel to pick up and carry around. Press E again to drop. Press R (while carrying) to shoot barrel. Also, every time you shoot a barrel it takes damage. There's a test map included in the gravgun.wad file so you can see how it works.... It really couldn't be simpler. Amazing job Ling. Very nice. - GeeDougg

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Unknown date

  
Not only is this kick-ass, but you showed us yet again that things we think cannot be done are possible. Awesome job! 5 -MasterOFDeath

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Unknown date

  
Awesome, f'ing awesome. :-D

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Unknown date

  
Wow! awesome! but there is no graphic :( 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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