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Wicked Be The Ways of Men

   (19 reviews)
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About This File

One map, fully compatible with DooM2.exe, while including as much detail as possible. This map is different from most other maps in that the player progresses differently through the map depending on the skill level. Each skill level "starts" the map at a different location, and some of the traps are skill-level specific. Additionally, the keys and weapons are at different locations for the different skill levels, and there are some areas that are only accessible to specific skill levels. I encourage you to play the map at each of the 3 skill level groups -- 1/2, 3, and 4/5. Note, that while skill levels are incorporated, Skills 1/2 are definitely not for the faint of heart -- in most other maps they would probably play out at Skill 3. Skill 3 is slightly more difficult than Skills 1/2, and Skills 4/5 is slightly more difficult than Skill 3, but none of the skill levels is terribly difficult.


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TimeOfDeath

  
liked

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NuMetalManiak

  
this is very good. a neat concept for each skill level.

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vdgg

  
I disliked lone barons in big rooms and the very idea of "minibosses". But "3 different maps depending on skill level" concept was well executed here and I adore the layout: it is so easy for me to get confused despite having played this many times. A huge map. Modern looking techbase, very nice.

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Guest

Unknown date

  
This is a pretty fun map. -Doom_Dude

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Guest

Unknown date

  
Whoever reviewed this in newstuff doesn't know how to review - this map IS NOT too dark and IS NOT underdetailed. One of the best single maps in a long time.

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Guest

Unknown date

  
Great gameplay - Shtbag667

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Guest

Unknown date

  
Some parts of this level we're way too dark and the gameplay was pretty frustrating: too many small, oddly connected and shaped rooms thrown together in a haphazard manner. Nice visuals, though. 3/5

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Guest

Unknown date

  
curvy bits, straight bits, lots and lots of great bits!

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Guest

Unknown date

  
very good! 4/5

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Guest

Unknown date

  
This is dated February 2005. You fight 312 baddies in a classic-style level that gets off to a bad start - a mazey dark sewer - but improves considerably once you reach the techbase section, which is huge. It often feels unfinished, with wall sections that look like secrets but are just clashing textures, and I felt that I just stumbled upon the keys. But there are some nice big setpiece battles and the ammo balance is on the right side of tense.

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Guest

Unknown date

  
Amazing map. Great interlinking of areas and the detailing really sets the scene without being too over the top. Using the difficulty levels to make three different routes is a stroke of genius. The gameplay is well thought out and certainly no walk in the park! Be prepared to spend over an hour including save/loads, my completion times were 50 minutes too. Easily one of the best wads I've ever played. 5/5 --jj

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Guest

Unknown date

  
Very good, if you're looking for shotgun/machinegun/r l/chainsaw action only. (perhaps more powerful weapons are available in the secrets). Maybe a bit too dark in some places. Ammo/health balance is not bad. A bit too much health, ammo is more tight. It's a rather large map with in my eyes enough detail. You won't get lost here. Gameplay kept my interest, I finished this on a second run in 50 minutes. There're no nasty traps. 5/5 coldfusio

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Guest

Unknown date

  
Great map, and the skill level specific progression adds to the experience. A must download!

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Guest

Unknown date

  
Fun stuff! The level isn't overly detailed but it makes up for it with fun gameplay. Its a pretty easy map, though. Regardless of that, it was fun and deserves a download. 4/5

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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