Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

UAC Research Vessel #1024

   (14 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

I wanted to make an entry for Lutrov's 1024x1024 wad and came up with this awesome idea and started making it, but found out that the 244 linetype, which my level revolves around the use of, wasn't kosher for the project. So, I took the level and decided I hadn't released anything in way too long, and turned it into this.

The level takes place on a two-deck spaceship, complete with quarters, galley, rec area, laundry, computer room, science lab, cryo room, power control, observatory, and a bridge. The level is definitely doable from a pistol start, and it's even easier if you find both of the secrets.

I didn't implement skill settings in this map because it's so small to begin with. There's also an element of strategy involved, particularly in the final run to get the blue key and exit.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
FUCK

Share this review


Link to review
Guest

Unknown date

  
This map is very small, and it's damn cramped and there's no room to move. But you'll share this small room with a bunch of really bad guys. It's a very short but intense fun, and it looks ok, too. 4.5/5

Share this review


Link to review
Guest

Unknown date

  
Just for fun, I decided to load this wad with BLKSKY wad, to make it feel like I was flying in a luxury aircraft during a bad storm. I'm still trying to get the urine out of my shorts. :) As for the man, very nicely done. Detail was just right, and though cramped, I still think it's a nice level. BTW: Does anyone know of a good stain remover? :)

Share this review


Link to review
Guest

Unknown date

  
Lovely. Oddly, I've been getting into the "cram much detail into such a small map" mode lately. Anyways, 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Usually I don't go for old school, but this is excellent. The level is very well detailed, and the fights are challenging enough to make for sweaty palms. Watch out for Arch-Viles and a cyberdemon within claustrophobic corridors.

Share this review


Link to review
Guest

Unknown date

  
this map is just awesome but the surprise ending was disapointing..as for the ammo i say be better if u didnt have a hole lot of ammo u know its a small ship

Share this review


Link to review
Guest

Unknown date

  
eh, excellent details but i can't stand maps this cramped. *** -sargebaldy

Share this review


Link to review
Guest

Unknown date

  
Nice idea but far too tight to be fun, the monsters don't stand a chance - Szymanski

Share this review


Link to review
Guest

Unknown date

  
This is just what I was hoping would not happen with maps for Lutrov's 1024 project. Very nicely detailed and all, but there's just too much of a map crammed into the 1024x1024 box. 5 rooms max is really all you can fit inside that sort of area. So yeah, nice idea but not so well done. And you can get the blue key right at the start without hitting the required switches. 2/5

Share this review


Link to review
Guest

Unknown date

  
Hooray I got stuck in between two computer monitors how awesome try playtesting someday kthx

Share this review


Link to review
Guest

Unknown date

  
"This is just what I was hoping would not happen with maps for Lutrov's 1024 project. Very nicely detailed and all, but there's just too much of a map crammed into the 1024x1024 box." Not all the maps are like that. Actually, there are only a few tightly crammed maps. Anyway, the maps is nice. Maybe a little too cramped but it had some nice features. I especially liked the microwave oven. Next time use DOORRED etc. textures so I don't go around clicking on doors to open them. 4/5.

Share this review


Link to review
Guest

Unknown date

  
Nice and very detailed but a little scarce on texture details,And cramped of course.But I dont mind that.Cyberdemon ending was a bit meh though.

Share this review


Link to review
  • File Reviews

    • By Mizuki_Jun10 · Posted
      Surprising even, one of the newest community maps out there, 1994, wow, but it's still a bad map, the encounters are interesting, the layout is the most superior aspect here, but it still doesn't support the technical errors that even for 1994 were already guaranteed by the original DOOM maps. Weird textures, lack of variety, lack of a more interesting design than platforms going down or going up in the dark, some moments were really fun like the dark cave itself, but the fun lasts very little, with spaces that are too tight, and a shallow exploration.
    • By Mizuki_Jun10 · Posted
      I love Quake, it's my favorite Shooter, and I totally forgive the lack of detail and technical refinement that Mapper concluded here, but I have to say that even though the map is still recognizable compared to the classic E1M1 from Quake... The map just doesn't have such a refined texturing, a good light variation, and many of the areas don't even carry the classic Quake identity, as the best example: The part where we get the Nailgun, there aren't even monsters and an encounter with Zombiemans in that room , there is very little positive to consider here unfortunately, but it was a bit fun in some parts. Either way, there are a lot of negative things that make it impossible to ignore while playing the level, a horrible map, how sad.
    • By Mizuki_Jun10 · Posted
      Normally I would define these two maps as maps with interesting premises whose execution does not positively complement the result, Chicken.wad has such a simple layout that it is disappointing at first sight, which keeps you at a higher height than Cyberdemons that you They wait in sectors that flash between dark and very light, I can only be direct in saying that although the battle between the Cyberdemons is fun, the map doesn't present you with anything other than that, and it is even impossible to cross the other side of the bridge endless to eliminate the rest of Cyberdemons. Completing Chicken (Even though Chicken doesn't have an exit on his map.).   Let's go to Gangstar.wad, you can see a somewhat open space, different from the previous experience, but with the classic theme of a UAC warehouse style E2M2 from DOOM, but the boxes here are a little distorted? (Perhaps spacetime begged the mappers not to finish the maps so it distorted the map space causing this visual curse.) As much as the open spaces of the map are fun to navigate, the fun is short-lived with several of the structures being distorted. carrying with them ill-adjusted texturing. Clearly a superior map to the previous one, but unfortunately still poor, the repetitiveness of the texturing, plus a bland design and several other missing details, make this map yet another disappointment unfortunately.   The verdict is that both maps are completely disposable, I would love for the mappers to continue with their work after such complicated work, so they would at least be able to build more and improve the quality of their design work.
    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
×