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Citadel

   (21 reviews)
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1 Screenshot

About This File

Long and complex wad in the classic castle scenario, with severe violence. You may have to look carefully to get in, not to mention get your feet wet. Save often and conserve health and ammo.


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Guest

Unknown date

  
Jesus, how old is this thing. Who keep uploading this for Chrissake?!

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Guest

Unknown date

  
It's funny how maps this old get regarded as classics for no real reason. This map is crap and couldn't have taken the author more than 5 minutes to make.

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Guest

Unknown date

  
Classic!!! 5/5

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Guest

Unknown date

  
VOMIT!

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Guest

Unknown date

  
5 stars. Jim Flynn is one of the all-time greatest Doom mappers.

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Guest

Unknown date

  
you´re talking about a TNT member here btw.. good map

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cs99cjb

Unknown date

  
Vast, ugly beyond belief, and ostentatiously puzzling. I can see why this is hated by some and regarded as a classic by others. It's infested with Barons of Hell, which Doom 2 players hate, and deliberately makes a point of Doom guy not being able to jump, which most nowadays regard as laughable. The worst thing about the awful texturing is that a lot of vital doors don't look like doors at all. One can't progress without finding secrets so I ended up running for miles and pushing every wall.

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Guest

Unknown date

  
utter crap

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Guest

Unknown date

  
um, i don't know about jim flynn, but this map sucks.

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Guest

Unknown date

  
AAAAAAAAAAAHHHHHHHHH HH IM IN HELL...1/5 BTW

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Guest

Unknown date

  
goddamnit stop fucking putting 1994 that no one likes on the for plays on the fucking newspost

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Guest

Unknown date

  
Classic map. Have the people criticizing this actually gone to the trouble of playing it? Or even downloading it?

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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