Archive Maintainer : This file has been dicovered on the DOOMANIA -cd.
The original filename of the zip has been
lostlevl.zip, but has been renamed for the upload
to the /idgames-ftp-archives, because a file with
that name was already there.
Primary purpose : Single+Coop play / Deathmatch
Title : DMLOST.WAD
Filename : LOSTLEVL.WAD
Release date : 1994
Author : Tim J. Ash (TIMinator)
Email Address : email@example.com
Other Files By Author : LOSTLEV2.WAD - DOOM2 -version of LOSTLEVL.WAD
APOCLPSE.WAD - Single player DOOM
GLADIATR.WAD - Single player DOOM
CITADEL2.WAD - Deathmatch DOOM2
TIMJAY.WAD - Deathmatch DOOM2
BOOTHILL.WAD - Deathmatch DOOM2
Misc. Author Info : Lives in Kelowna, BC, Canada
Description : This is the Lost Level of DOOM, the one
your mother never told you about!
A big, complex WAD, almost 200K, this
one is not for novices.
Additional Credits to : DEU 5.1 and BSP 1.1.
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM
Map # : E2M1
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Over 40 hours of creation and testing.
Editor(s) used : DEU 5.1, with assistance of BSP 1.1
Known Bugs : No known bugs.
* Copyright / Permissions *
You MAY use this level as a base to build additional levels.
But do not claim you created this level. If you create a new
level based on this one, please credit the original author.
You may do whatever you want with this file. The author
will not accept any responsibility for problems caused with it.
* Hints for this WAD *
Many hours of labour went into this one to make it as challenging
as possible, not because of the creatures, but because of the maze
itself. There are four main sections of the Lost Level, and to
provide assistance for the eternally tormented, I have included a
major hint for each section. See if you can finish the level
without cheating, using these hints.
Section 1: Marble Hexagon Room:
Your player starts in this room, but don't stick around long.
This room connects the other three major sections.
Move quickly to the next section and deal with this room later.
Section 2: Warehouse:
Not too difficult, but watch your back, and don't miss the secret.
Section 3: Swamp Complex:
A twisted, confusing area... you must hit 6 important switches here
to acquire the red key.
Section 4: Showdown:
This room is not as hard as it looks, just get the creatures there
mad at each other, then hide somewhere and watch the fight.
Finally, save often and horde your major firepower for the Showdown.
The Lost Level was also playtested in Cooperative and Deathmatch mode,
the latter making for one HELL of a manhunt. Have fun with a WAD that
took many hours to complete. To run the Lost Level, type the following
in your doom directory:
doom -file lostlevl.wad -episode 2 -skill x
where x is the difficulty level you wish to play at (1-5).
Or you could run the batch file LL.BAT, included in this archive.
PS: Difficulty levels Medium and Hard have quite a different ending,
try one before the other for maximum effect. ;)
PPS: Special thanks to the Creators of DEU and BSP, thier free time and
effort was sacrificed to make an already great game even better.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/
Submitted to the /idgames-ftp-archives by FunDuke --> firstname.lastname@example.org