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EXODUS.WAD

   (6 reviews)
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About This File

Three Earth days ago (according to your chronometer), during a one-man assault on the Phobos Computer Station, you were knocked unconscious and taken captive by demon-possessed soldiers. When you awoke, you found yourself in a holding cell, in what appears to be some sort of prison. You've seen guards walking up and down through the cell block, and occassionally you hear the familiar sounds of those god-forsaken imps that you've grown to loathe so much during the past weeks. Luckily you have some UAC rations to sustain you, for your guards offer no food. But your weapons have been taken and it looks as if you are doomed .

But wait, what's this? A trooper has stopped at your cell door, and he appears to be preparing to open it. Could this be the chance you've been waiting for? As the door of your cell slides aside, you see that your guard is carrying only a pistol, which remains holstered. Can you take him? There's only one way to find out!


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Zahid

  
for 94s' its a Very nice map...solid design and bit easy but fun fights...some exploratory mechanics didnt aged well though...like you can exit without killing or visiting 1/3 map...otherwise its fine

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Unknown date

  
This is dated July 1994. You fight 133 mostly weak monsters in a prison / dungeon level with a definite and authentic E1 feel. The texturing is wonky but the design is solid in an old-fashioned way; with a bit of work it could be turned into a modern retro level. The layout is non-linear and the difficulty is undemanding (you can loads of weapons). It's pleasant fun for a short while.

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Unknown date

  
Set in a prison of some sort, this one does alright. It looks a bit ugly sometimes, but I like the progression, the layout, and how the theme varies yet still manages to stay consistent (most of the time, anyway). There are many areas you don't have to visit, but which give you goodies. Some good attempts at interesting architecture and fighting, though most of the traps are very predictable, and the difficulty overall is low. Three nice secrets. --3/5

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Unknown date

  
One of the better oldschool wads. Level design is nothing spectacular, but it plays ok. Only real downsides are the low difficulty and the overall shortage of the map. (Like mentioned in the review above, you can skip some areas.) Something worth downloading for any retro Doomer :-) -- 4/5

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Unknown date

  
Not bad

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Unknown date

  
Nice and oldschool enough. 3/5 - Optimus

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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