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Todd's Terror Level 1

   (1 review)
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About This File

I came up with the idea for this level as I was talking to some friends. This is the first of what I hope to be many levels in my quest to develope DOOM levels. I used a DOOM EDITOR called DoomEd - The Real Thing by Geoff Allan. I was going to add some sounds with a editor called Doom Audio Editor by Bill Neisius, but some issues arrived and I decided against them. Both of the products are shareware and are available on most Bulletin Boards. The level is quite big, consisting of three quadrants. There are quite a few monsters and enough ammo to get you to the end. My Beta Testers took countless hours to help us to provide a fun and exciting DOOM level. The whole process of developing this level took us about 100 hours to complete. I hope you enjoy playing this level and I very much welcome all comments, good or bad. I can be reach on COMPUSERVE as Todd D. Prince at id number 73131,1037. I will answer all comments and try to implement suggestions. This level is setup to work with Cooperative but not with Deathmatch. I hope to produce some Deathmatch levels in the future. Have fun and enjoy!


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Unknown date

  
"This is the first of what I hope to be many levels in my quest to develope DOOM levels" says Todd, although he only has two levels in the Doomworld archive. This is from 1994. I played the level whilst listening to "Fight the Power" by the Isley Brothers, and the song was much more entertaining than the level. It made me wonder; what if "the man" was a reasonable chap and the Isley Brothers were the bastards? It's all about perception.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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