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BeeJay's DooM 2 Deathmatch Party

   (18 reviews)
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5 Screenshots

About This File

18 Deathmatch Maps from BeeJay :)


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Guest

Unknown date

  
?

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Guest

Unknown date

  
Good work BeeJay :)

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Guest

Unknown date

  
Nice map. Very creative. -BigPaper

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Guest

Unknown date

  
Wow!

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Guest

Unknown date

  
I haven't tried it yet...

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Guest

Unknown date

  
The new sounds are INCREDIBLY annoying. Nice maps though.

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Guest

Unknown date

  
this map is simply amazing. There are many secrets you must learn to master, and when known unleashes a whole new map. The maps have something different about them, there are lots of armor/weapons in this WAD. Overall this WAD is incredible. i recommend map 08 for 1vs1 action. (one fo the best 1on1 maps in doom II i think.

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Guest

Unknown date

  
I really don't like the weapon placement in this wad. The BFG was sitting right next to a megasphere and tons of ammo in an *extremely* easy to get to spot way too many times. Most maps turned into a giant BFG war which is pretty boring IMO.... Some of the maps were good though.

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Guest

Unknown date

  
Good maps with music from Dwango.

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Guest

Unknown date

  
This is a lamers joke, ain' t it ß

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Guest

Unknown date

  
awful

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Guest

Unknown date

  
As said, boring textures and too many BFGs.

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Guest

Unknown date

  
Good work! Some of his maps bear a resemblance to Dwango5.wad But this maps are better designed. You should enjoy it!

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Unknown date

  
Nice Wad

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Unknown date

  
No, not my wad. Too much ammo, too boring texture usage. Unnecessary sound & sprite replacements.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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