Text File
Uploaders blabla : I found these two WADs amoung the free levels in
the MAXIMUM DOOM -collection, that comes as a
bonus on the MASTER LEVELS FOR DOOM II -cd.
Although J_ROOM9.WAD didn't come with an own
textfile on that cd, i take it for 99,9 percent
sure, that it's from the same author.
Both weren't avaiable anywhere on the web in
early 2005. Because of that i re-up them here.
===========================================================================
Primary purpose : Deathmatch
===========================================================================
Title : J_ROOM
Filename : J_ROOM4.WAD J_ROOM9.WAD
Release date : 1995
Author : Jordan Russell (jordanr)
Email Address : jordan.russell@chrysalis.org
Other Files By Author : superd63.zip - SuperD version 6.3 (5\8\96)
--> extends the abilities of DWANGO v2.03,
you can SHELL, record demos, load games, use
turbo, timers,monster respawning, take screen
shots, and more inside DWANGO! (can even run
under Windows)
Description : J_ROOM4.WAD
- 14 fun levels for DOOM II DeathMatch!
Most levels have monsters (if you enable them)
and are meant for DeathMatch.
J_ROOM9.WAD
- 4 DOOM II deathmatch levels
Additional Credits to : hawker --> Co-author of MAP07 in J_ROOM4.WAD
===========================================================================
* What is included *
New levels : 14 in J_ROOM4.WAD and 4 in J_ROOM9.WAD
(each unique)
Sounds : Yes (DPLASMA)
Music : Yes (DOOM 1 music)
Graphics : Yes (DOOM 1 sky)
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2
Map # : MAP01 - MAP14 in J_ROOM4.WAD and
MAP01 - MAP04 in J_ROOM9.WAD
Single Player : ?
Cooperative 2-4 Player : ?
Deathmatch 2-4 Player : Designed for
Other game styles : No
Difficulty Settings : ?
* Construction *
Look at the descriptions of each level below for details.
===========================================================================
Below you can read the unchanged content of J_ROOM4.TXT
===========================================================================
J_ROOM4.WAD - 14 fun levels for DOOM II DeathMatch!
by Jordan Russell
This is the fifth release of my level collection. It includes 15 levels,
DOOM 1 sky, and DOOM 1 music. See below for descriptions of each level.
Most levels have monsters (if you enable them) and are meant for DeathMatch.
=============
= Whats New =
=============
Version 0: 2 new levels, sky from DOOM I episode 1.
Version 1: 2 more new levels, bug fixes.
Version 2: 1 more new level, bug fixes, different music. Made level 1
brighter.
Version 3: 5 more new levels, bug fixes. Added monsters to most levels.
Version 4: 4 more new levels, bug fixes. More new music. New plasma sound!
=====================
= How to contact me =
=====================
DWANGO (Dallas): jordanr
Chrysalis: Jordan Russell
Internet: jordan.russell@chrysalis.org
======================
= Level 1 - Big Room =
======================
Description: This is a large dark room with many weird structures, a
raiseable ledge surrounding the room, and an outside part.
Meant for: 4 player DeathMatch 2.0. No teams.
Written by: jordanr
Editors used: DEU 5.21, DEUII 1.0.
Time spent: 70+ hours.
========================
= Level 2 - Small Room =
========================
Description: This is similar to level 1 but smaller and brighter.
Meant for: 3 or 4 player DeathMatch 2.0. Teams would be fun.
Written by: jordanr
Editors used: DEU 5.21, DEUII 1.0.
Time spent: 20+ hours.
==================
= Level 3 - Acid =
==================
Description: This is a small arena level with most weapons.
Meant for: 3 or 4 player DeathMatch 2.0. Teams.
Written by: jordanr
Editors used: DEUII 1.0, DCK 2.0.
Time spent: 5+ hours.
===================
= Level 4 - Arena =
===================
Description: This is an inside arena level with a "pyramid" structure.
Meant for: 4 player DeathMatch 2.0. Excellent for teams.
Written by: jordanr
Editors used: DEUII 1.0.
Time spent: 5+ hours.
=====================
= Level 5 - Arena 2 =
=====================
Description: This is another inside arena level with a huge step structure
leading to weapons. Many bonus items including armor.
NEW! Fixed the ceiling because people were complaining that
it looked "goofy".
Meant for: 4 player DeathMatch 1.0 or 2.0. Teams.
Written by: jordanr
Editors used: DEU 5.21, DEUII 1.0.
Time spent: 10+ hours.
======================
= Level 6 - Carnage! =
======================
Description: This is the ultimate "carnage" level.
Meant for: 2 to 4 player DeathMatch 1.0 or 2.0. Excellent for teams.
Written by: jordanr
Editors used: DEUII 1.0, DCK 2.0.
Time spent: 5+ hours.
======================
= Level 7 - The Pits =
======================
Description: This is a huge level with many "pits". Great for BFG wars.
Meant for: 4 player DeathMatch 2.0. No teams.
Written by: hawker, jordanr
Editors used: WADED, DEUII 1.0.
Time spent: 20+ hours.
=====================
= Level 8 - Sandbox =
=====================
Description: This is a large "diamond" shaped level. No plasma rifle.
Meant for: 3 or 4 player DeathMatch 2.0.
Written by: jordanr
Editors used: DEUII 1.0.
Time spent: 2+ hours.
=======================
= Level 9 - Sandbox 2 =
=======================
Description: This is a larger version of map 8. Less rockets.
Same as J_SANDS.WAD.
Meant for: 3 or 4 player DeathMatch 2.0.
Written by: jordanr
Editors used: DEUII 1.0.
Time spent: 5+ hours.
====================
= Level 10 - Steps =
====================
Description: This is a small level with steps. No plasma rifle.
Meant for: 4 player DeathMatch 1.0 or 2.0. Teams.
Written by: jordanr
Editors used: DEUII 1.0.
Time spent: 1+ hours.
========================
= Level 11 - Carnage 2 =
========================
Description: This is a modified version of level 6.
Meant for: 4 player DeathMatch 1.0 or 2.0. Teams.
Written by: jordanr
Editors used: DEUII 1.0, DCK 2.0.
Time spent: 5+ hours.
=========================
= Level 12 - Rocket War =
=========================
Description: This is a large arena with rockets only.
Meant for: 3 or 4 player DeathMatch 1.0 or 2.0. Teams.
Written by: jordanr
Editors used: DEUII 1.0.
Time spent: 3+ hours.
==========================
= Level 13 - Shotgun War =
==========================
Description: This is a large arena with shotgun only.
Meant for: 3 or 4 player DeathMatch 1.0 or 2.0. Teams.
Written by: jordanr
Editors used: DEUII 1.0.
Time spent: 3+ hours.
=====================
= Level 14 - Blocks =
=====================
Description: Small level with blocks. Similar to KCE.WAD but smaller,
and outside.
Meant for: 3 or 4 player DeathMatch 1.0 or 2.0. Teams.
Written by: jordanr
Editors used: DEUII 1.0.
Time spent: 1+ hours.
===========================================================================
End of J_ROOM4.TXT
===========================================================================
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/
and mirrors:
ftp://ftp.sunet.se/pub/pc/games/idgames/
http://ftp.sunet.se/pub/pc/games/idgames/
http://public.ftp.planetmirror.com/pub/idgames/
http://www.gamers.org/pub/idgames/
ftp://ftp.ntua.gr/pub/vendors/idgames/
http://youfailit.net/pub/idgames/
http://ftp.fdn.fr/games/idgames/
ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/
ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/
ftp://ftp.task.gda.pl/pub/games/idgames/
ftp://ftp.netc.pt/pub/idgames/
http://ftp.netc.pt/pub/idgames/
http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/
===========================================================================
Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com