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   (3 reviews)
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About This File

Alright, here is Byron, another fucked up name by someone who has insomnia to do this shit. Anyways, this was is somewhat unbalanced ( I tried balancing with the weapon bob to make it harder to aim the gun, if you start to get sick, stop playing and rest for a bit, then continue), so if you want to use the guns to the fullest potential, play it with a hard set of levels. I reccommend playing this on UV in either DV or Plutonia. And if your having problems trying to get it to work, search for ESL and look around, and while my mods still sucks a bit, it's at least better than CT-Dos and a hell of a lot better than crap mod. Alright, time for the guns:

Key 1: Yep, the boot from CT-dos is back, same click per kick too, alongside with a double edged chainsaw. The chainsaw is a little faster too.

Key 2: You got a basic pistol which is a little faster than the next key two weapon, and you even get a rifle to begin with! It shoots two bullets at a time, is better than the pistol powerwise, and it's got pin-point accuracy!

Key 3: You get the tri-barrel shotgun, which can kill a cyberdemon IN 6 SHOTS if your pretty close, but it has a big kick, wide spread, slower than the D2 SSG, you must click after each shot, and it takes 3 rounds per shot. The other gun is an auto shotgun called the sprayer striker, which is named after spray for helping me. It's basically less powerful than the tri-barrel, has more compact spread, and takes 1 sheel per shot with an adverage amout of kick.

Key 4: On this key, there is a MAC-11 and the Venis Limiter. The MAC 11, while very fast, has a pretty high kick and has a high spread, so use it in close quarters; these are dropped by adverage zombiemen. The Venis Limiter has an adverage speed, and a pumped up power, but has a bit of a high kick and it's two rounds per shot.

Key 5: I like to call this the stargate pack. There are three guns on this pack, the stargate, osiris, and anubis. The anubis is basically a weakend rocket launcher that is automatic with adverage kick (and it shoots fireballs!), the osiris is a super charged plasma shot. It's slow, has an unbeliveably large kick, a click per shot, and takes 20 rounds per blast, but it's power is so unbelivable. Finally the last gun is the Stargate, a sevearly weakend BFG that is fully auto, tracers and all. It makes up for it's power just by it's pure speed. But the kick is very high, and can even make you dizzy.

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Unknown date

Next time, don't put SO MUCH kick on your weapons, and try to have the weapons vary more in terms of function. And try for some cool weapon effects, EDGE is great for that kind of stuff.

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Unknown date

Ownage CT, Dont let those fucktards get you down at #1, you are really dumb, that probably means it hasnt been modded for kick back yet, get your info straight.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.