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Project666

   (10 reviews)
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1 Screenshot

About This File

This is the first 2 levels of this project, this is just a demo


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Unknown date

  
This now a TeamVPO Production! And the demo rocks. :) -Lutrov71

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Guest

Unknown date

  
This is ok, but nothing to get excited about. Worth no more than 3/5

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Guest

Unknown date

  
This is a pretty damn good wad, even if the checkered flats used in much of the two levels doesn't do it much justice. I found the action entertaining and solid throughout. The start has lots of action for you. 4 stars, probably 5 if it looked better.

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Unknown date

  
The cherckard flats are cause you didnt use the texture wad... :P 4/5

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Unknown date

  
Very average wad, bad monster placement. If this is demo from group that makes visually good, detailed stuff, then why not make that, instead of this average stuff. 3/5.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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