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Kama Sutra

   (351 reviews)
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5 Screenshots

About This File

Heh..we made 32 maps, finally, so you all "HR-skilled" players let's go and beat them :-)


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Combinebobnt

  
Nice continuation of HR-styled gameplay and difficulty. map30. Rough around the edges occasionally.

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Guest

  
You know? For the first bunch of levels, it was a looking promising megawad... But I must say, the several HOMs and some serious graphic defects crumple it, and the worst thing is the existance of single-use doors and paths, which can make you get stuck in the level. What a pity, such a detailed and fun-to-play maps, and because of those foolish errors that completely ruin it... I wish someday that someone release a patched version of KS! For now, only 3 stars. -Hexereticdoom-

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Guest

  
Second map Archville? IDDQD suitable waste of time . The original Doom not errős said .

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Guest

  
Scythe E3 easily compares. Scythe 2 also compares when you look at E4-6.

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Guest

  
It's not AV but it's sure better than HR (and probably HR2). Can't really compare it to Scythe, it's too different IMO. But anyways pretty good wad. Gusta's maps are definitely the stronger ones.

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Guest

  
Largely underrated when compared to the likes of HR/AV/Scythe. Deserves far more attention than it gets, because these are easily some of the most fun levels I've ever played. I love its not so serious atmosphere, too.

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Guest

  
I'm rating this wad 5 stars because I enjoyed it, and also because it pisses off social justice warriors, white knights, and the morality squad.

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Guest

  
All these 0/5s just because of map30 and the titlepic. Pathetic, really. Gameplay is fantastic throughout, any fan of HR and AV has no reason not to enjoy this.

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Guest

  
Utter shit. from a terrible titlepic to hideous music. and level 30 is just juvenile and pathetic. kind of crap that belongs in Duke Nukem. not fucking D00M. -RainboWarrioR

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Guest

  
Hell Revealed's attractive cousin. Sexy times were had.

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Guest

  
Not recommended for anyone.Barf.

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Guest

  
Skvělá práce pánové !!!

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Guest

  
A very great megawad that gave me quite a challenge. 5/5 -Raphael44120

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Unknown date

  
More megaWADs need the kind of monster spitter this one features in map 30. Just saying. Also the rest of the WAD is boss. Eleventy stars out of five.

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Unknown date

  
Goddamn, I had to savescum through so much of this. I was enjoying myself up to a point, but then the thing just gets unbelievably difficult. Good design, pretty fun, interesting maps. 4/5 --Ceeb

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Unknown date

  
I comlpeted all levels (also 21 :D) on UV and i think that this megawad is the hardest which i ever play. There are a lot of bug but this is not important. 5/5 - alien111

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Unknown date

  
it's ass like I said before, don't delete this comment, it has merit.

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Unknown date

  
Total massacre.

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Unknown date

  
If you're put off Hell Revealed's lack of visual "prowess", but quite like HR gameplay, this mappack scores well at both. Not quite up to the almighty Scythe 2 as some levels are a little bland, and generally the gameplay seems less fun, but still excellent and superior to both HR packs. The only point I disliked was the map much further in with the army of Arch Viles right at the start: impossible on -fast. 5/5

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Unknown date

  
Too many HOM to be PRO :(

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Unknown date

  
Fucking awesome, including the ending. Some people are just humorless. Quick question: If you ever make a sequel, will its final map be titled "8======D"> --Woolie Wool

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Unknown date

  
32/5!

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Unknown date

  
Great work.... Great work... 'Logan MTM'

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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