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Kama Sutra

   (353 reviews)
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5 Screenshots

About This File

Heh..we made 32 maps, finally, so you all "HR-skilled" players let's go and beat them :-)


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HUNdebLeonidasX

  

I used to think that this wad is just some overrated slaughterfest but after giving it a try I can admit it's derserves it's praise
Many maps trying to imply real life places and they did a creative job on it. (my personal fav was map 15 and map 29). Also loved how each of the maps had some creativly made props (derailed train, helicopter, crante etc...)
The only map i dislike is map 28. (Booooring)

The game play is spot on off course. Every maps have enough monstra to have satisfying slaughter.

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Gato606

  

Not sure if the idea of making a Hell Revealed style megawad means to make maps relatively small crowded with hundreds of monsters and ambushes -sorrounded by powerful monsters with no place to take cover-, sometimes with several archviles, looks more like a mapset for sado-masochists, more like SlaughterFest style.  Maps layout looks decent and textures look fair tho.

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Combinebobnt

  
Nice continuation of HR-styled gameplay and difficulty. map30. Rough around the edges occasionally.

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Guest

  
You know? For the first bunch of levels, it was a looking promising megawad... But I must say, the several HOMs and some serious graphic defects crumple it, and the worst thing is the existance of single-use doors and paths, which can make you get stuck in the level. What a pity, such a detailed and fun-to-play maps, and because of those foolish errors that completely ruin it... I wish someday that someone release a patched version of KS! For now, only 3 stars. -Hexereticdoom-

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Guest

  
Second map Archville? IDDQD suitable waste of time . The original Doom not errős said .

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Guest

  
Scythe E3 easily compares. Scythe 2 also compares when you look at E4-6.

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Guest

  
It's not AV but it's sure better than HR (and probably HR2). Can't really compare it to Scythe, it's too different IMO. But anyways pretty good wad. Gusta's maps are definitely the stronger ones.

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Guest

  
Largely underrated when compared to the likes of HR/AV/Scythe. Deserves far more attention than it gets, because these are easily some of the most fun levels I've ever played. I love its not so serious atmosphere, too.

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Guest

  
I'm rating this wad 5 stars because I enjoyed it, and also because it pisses off social justice warriors, white knights, and the morality squad.

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Guest

  
All these 0/5s just because of map30 and the titlepic. Pathetic, really. Gameplay is fantastic throughout, any fan of HR and AV has no reason not to enjoy this.

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Guest

  
Utter shit. from a terrible titlepic to hideous music. and level 30 is just juvenile and pathetic. kind of crap that belongs in Duke Nukem. not fucking D00M. -RainboWarrioR

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Guest

  
Hell Revealed's attractive cousin. Sexy times were had.

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Guest

  
Not recommended for anyone.Barf.

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Guest

  
Skvělá práce pánové !!!

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Guest

  
A very great megawad that gave me quite a challenge. 5/5 -Raphael44120

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Unknown date

  
More megaWADs need the kind of monster spitter this one features in map 30. Just saying. Also the rest of the WAD is boss. Eleventy stars out of five.

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Unknown date

  
Goddamn, I had to savescum through so much of this. I was enjoying myself up to a point, but then the thing just gets unbelievably difficult. Good design, pretty fun, interesting maps. 4/5 --Ceeb

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Unknown date

  
I comlpeted all levels (also 21 :D) on UV and i think that this megawad is the hardest which i ever play. There are a lot of bug but this is not important. 5/5 - alien111

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Unknown date

  
it's ass like I said before, don't delete this comment, it has merit.

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Guest

Unknown date

  
Total massacre.

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Guest

Unknown date

  
If you're put off Hell Revealed's lack of visual "prowess", but quite like HR gameplay, this mappack scores well at both. Not quite up to the almighty Scythe 2 as some levels are a little bland, and generally the gameplay seems less fun, but still excellent and superior to both HR packs. The only point I disliked was the map much further in with the army of Arch Viles right at the start: impossible on -fast. 5/5

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Unknown date

  
Too many HOM to be PRO :(

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Guest

Unknown date

  
Fucking awesome, including the ending. Some people are just humorless. Quick question: If you ever make a sequel, will its final map be titled "8======D"> --Woolie Wool

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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