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Kama Sutra

   (355 reviews)
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5 Screenshots

About This File

Heh..we made 32 maps, finally, so you all "HR-skilled" players let's go and beat them :-)


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Guest

Unknown date

  
The structures such as anti-aircraft guns and windmills and other stuff one can't make in vanilla all look like they've been painstakingly crafted in this wad. The person/people who made this wad had too much time on his/her/their hands. My jaw's still on the floor. This WAD looks amazing. And gameplay is unmatched. Few come close (even Alien Vandetta). This deserves the full 5 stars, even with the grotesque Indian sex thing. Five for me too. -GeeDougg

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Guest

Unknown date

  
its either you hate it or loved it. 5 stars.

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Guest

Unknown date

  
OMG~!!!! I find it hard to give u high... Sorry. Excellent gameplay till.... u know... 4 Stars.

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Netherstorm

Unknown date

  
Good ol' Kama Sutra, many memories playing this wad over ZDaemon. Superb co-op wad. 5/5 - Netherstorm

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Guest

Unknown date

  
It's really good, but a little short of true brilliance. Still recommended for a tough challenge, and it plays great on multiplayer.

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Guest

Unknown date

  
Pointlessly and nauseatingly difficult just like Hell Revealed. Should've been titled Hell Revealed 3, actually. Map design is bleak, basic and boring. Title screen is awfully ugly. MAP 30 was funny (if distasteful), so it gets a 1/5. One of the worst megawads of the 2000's in my opinion.

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Guest

Unknown date

  
The REAL Hell Revealed 2. Very fun 5/5

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Guest

Unknown date

  
Utter amazingness and beautifulity. No weak points for me. Oh, ok, found few monsters stuck between the walls, but still 5/5. Best vanilla thing since Ritenour's Phobos, completely unbelievable in some places. GO PLAY IT -- Brun Ohn

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Guest

Unknown date

  
Cool 4/5

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Guest

Unknown date

  
Is it too harsh to say that this is actually a average quality at best, oldskoolish MW which has a lot of populatiry due to it's controversial name and being crammed with 19234 millions of monsters? 2/5 -Giulietta

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Guest

Unknown date

  
I'm tired of these slaughter wads. Can we get a good balanced pwad for once?

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Guest

Unknown date

  
Good and hard - I like it

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Guest

Unknown date

  
5/5 Fun points!

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Guest

Unknown date

  
This wad is a piece of shit. It's ugly, gameplay sucks, but by far level 30 is the best Doom map I've ever played. 5/5. Doom Abortions done cheap :)

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Guest

Unknown date

  
Nice Work!

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Guest

Unknown date

  
haha truly brilliant :) 4/5

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Guest

Unknown date

  
TBH, I think this wad is overrated. Maybe it's great to record demos on, but not much fun to just play it casual way. Seems that Gusta's mapping skills evolved since release of this project, as his work for PL2 much more impressive than most of this maps both design and gameplay-wise.

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Guest

Unknown date

  
Win/5 Nuff said.

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Guest

Unknown date

  
First of all taking off stars for Map30 even if you found it offensive in some way, is just silly and unfair. Come on, it's one of 32 maps. I personally prefer this over HR2 and it probably could have been HR2. It's by only two authors too.

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Guest

Unknown date

  
Simply amazing. The challenge was indeed extremely nice and well-played. The beginning levels were rather okay, but the final levels (excluding MAP30) were excellent. There was a lot of inspiration put at work here in this megawad (esp. from Hell Revealed & Alien Vandetta). I didn't like the idea of the title and level 30 however (I'll imply that they're jokes); but because I am reviewing this megawad solely based on overall gameplay and mapping skills, I will give it a 5/5.

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Guest

Unknown date

  
a modern, classical, comedy 5/5 Xolzo "life is like a game, waiting to be won by a cheater"

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Guest

Unknown date

  
asides from map30. garbage.

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Guest

Unknown date

  
Map30 is shit.

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Guest

Unknown date

  
MAP30 was the baphomet i had the most fun shooting my rockets into :D

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StoneMason

Unknown date

  
An excellent spiritual successor to Hell Revealed

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  • File Reviews

    • By steven? · Posted
      10 out of 10. Better than Viva Pinata. Helped me become a better person. Greatest self-help Doom 2 mega-wad ever created.
    • By valkiriforce · Posted
      I'll admit to being indecisive with how to rank this experience, despite going in expecting to take it slow with the first map opening up with no action and just letting myself get pulled into the atmosphere. The music is pretty cool and sets the mood in places - I particularly liked destroying what seemed to be some kind of device which led to the next map blaring an alarm as I scrambled around the place. It's got some nice moments that carry the action a little better but loses momentum with the frequency in maps that contain lots of halls, doors and enemies packed in a rather square-looking interior. Being a lover of old-school vanilla wads, I did have trouble committing myself by the time I reached the third map. The good points weren't enough to outweigh the negatives for me, but there's always a chance someone can appreciate what they were trying to accomplish for the time it was released.
    • By valkiriforce · Posted
      Xenomorph Base has some cool moments and nice details to it, though I did feel in some places it either felt unpolished or wasn't as engaging as I'd hoped it would be. It's got a nice introduction to the action and starts to pick up much better with the second and third maps, however it seemed to drop in quality by that point, though I did enjoy the last map even if it felt a little shorter than expected. It does feel like something that could have used more work in places but as it stands it's an okay enough romp to blaze through.
    • By NuMetalManiak · Posted
      for the fifth iteration of dwspd, the theme was build a co-op map in an outdoor environment. co-op isn't what it used to be, that's for sure, and if you're looking to play these maps in singleplayer, well you'll be prepared to noclip most of the time. only a few of the maps can be fully completable in singleplayer, others will rely on switches that will open faraway doors that you'll never ever reach in-game. combat of course is scaled to be much more difficult as it ought to be for a co-op map. I can see MAP01 and MAP05 being SP-compatible, and the same for MAP11 and MAP09 despite the slaughter settings and the switch that's so far away, but the others need at least two players. skip MAP04, this is a throwaway map with no exit. why is there not one, but two E1M8's? both are pretty average though, as is most of the set except MAP04 and Pablo's E1M8 which just fails the theme.   there's not a whole lot of co-op only levelsets and this speedmap set sure isn't the best thing you can find.
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