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Lab01.wad

   (8 reviews)
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1 Screenshot

About This File

This level wants a fast machine. It's not as big as it is detailed. Lots of work went into this one including numerous hours of lining up vantage points and textures.

This level is designed for the best players... BUT it is do-able for anyone.

GENERAL TIP :LEARN TO USE THE MOUSE. Better players have the advantage. ( ie. working the mechanisms quicker, ( running across pegs, etc...)

*** DETHMATCH TIP ** If you have a DX2-66 or LOWER in the net, avoid combat in the archway and the front of the castle. These are detailed areas that will drag the game down.

Passage ways can lead to anywhere on the board within seconds.... so listen and learn.


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Guest

Unknown date

  
Well...

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Guest

Unknown date

  
RL only uploads good stuff.

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Guest

Unknown date

  
Very good map for Tyson. Nice job all round.

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Guest

Unknown date

  
This is dated May 1995. Map01 is a castle level. The layout is interesting and there's a fair amount of action to start with; you get loads of health and ammo. It's marred by an obtuse secret that can get you stuck forever, and you have to click on wooden posts in order to make things happen, which is unintuitive. The gameplay is a bit switch-y and fiddly, but not bad. Map02 is a single-room arena with "THE LAB" written on the ground.

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Unknown date

  
1st reviewer: SHUT THE FUCK UP!!!!!!!! It's not like the guys uploading this stuff will actually listen to retards like you.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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