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Escape from Devil's Island

   (7 reviews)
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About This File

I can't believe it--captured and locked up in monster prison! The freaks in here are so bad they can't even be allowed out with the REGULAR demons. They have to keep 'em in cages to protect the NORMAL mutants! Whoops, what's this? That guard took his eye off his shotgun...too bad sucker! A PWAD for DooM ][ that is designed principally for single play although co-op and deathmatch are supported.


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Guest

Unknown date

  
This map is not overly hard and not overly beautiful either. But in the light of the time it was created, it's good work. It's mainly a collection of small, simple buildings, connected with each other by stony paths. The monsters are easy to medium hard, and overall it's a short but nice fun. 3/5 -Milian

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Guest

Unknown date

  
Shut up! (enough?)

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Guest

Unknown date

  
OMG let's play shoot the 9 year old!1

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Guest

Unknown date

  
Doom2 is from 95 (94 even), so WTF?! Just play and enjoy ;)

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Memfis

Unknown date

  
Awesome "water city". Good fights too, but finding the first key is a bit difficult (you need to find a secret switch first). I had to resort to looking in Doom Builder.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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