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SELFISH5

   (20 reviews)
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About This File

Part 5 of the Selfish series for Doom II. Mainly E4 style. Completed in March 2004 and originally intended for a Megawad which lost pace. Level is heavily inspired by John W. Anderson's master levels. The largest map so far in the selfish series.


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TimeOfDeath

  
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Unknown date

  
A bug? Hell NO, it's an asswipe.

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This is one of the best levels I've played in a while. Nicely reminiscent of Dr. Sleep's levels and the gameplay is GREAT.

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Unknown date

  
nice map. i hope to see greater things from you ahead in the future...5/5

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Unknown date

  
You sure will with Whispers of Satan -PC

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I think this looks pretty good! Hope to see more stuff like this in the future. 5/5 - Kirby

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Unknown date

  
Hmmm... pretty cool, quite challenging on UV - good map, a little less Teleporter-Traps next time please.

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And guess what? It is another fantastic level!!!!!!!!!

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Holy shit! The legend lives on. I don't care too much about it's quality, it's "Selfish" and by that it gets 5 stars already. Downloading now -Nmn

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Unknown date

  
Very good stuff. It does remind me of the Master levels, and it's a pretty good challenge, plus it looks sweet to boot. Make more Selfish maps Paul C :)

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Unknown date

  
Nice enough map which looks and plays pretty well. I'm going to dock it 1 star for overuse of teleport traps and an extremely uninspired and badly placed cyberdemon 4/5

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Preety cool, fun and well detailed marble/hellish/Ultim ateDoom-alike level. (Hey, this is no an 1994 WAD!!!)

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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