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Crimson Canyon

   (48 reviews)
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4 Screenshots

About This File

A themed map series intended for single player exploration and conquest. Designed to be visually exciting, different and fun, as well as provide intense combat situations with as many enemies as could be packed in and survived. This set is NOT at all meant to kill the player in 60 seconds.


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Guest

Unknown date

  
The only flaws:switch-hunt backtracking and last 2 levels were a a letdown in the gameplay dept.Still,4*-d.d.ko op

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Guest

Unknown date

  
SO FUCKIN SWEET!!!!

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Guest

Unknown date

  
Pretty cool. There were some pretty interesting levels. The last two levels felt out of place though.

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Guest

Unknown date

  
Nice episode, pretty fun and not too hard.

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Guest

Unknown date

  
OK I just finished this wad and the last 5 levels weren't that hard, I died about 5 times more in MAP09 (damn that fight with all those monsters teleporting and the cyber-class monster, as well as final room with HellKnight (?) class-monsters). The maps were pretty good, nothing to complain, later maps also became easier because health and monster placement was about okay and also got chainsaw! :D I played with AEOD 6.02. I give this wad 4/5! -Doomer95

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Unknown date

  
This is a great wad, I'll never look at maps with ~200 monsters the same way again. =) Great ammo and health balance with the monsters involved and the odd HR moment in the WAD. I give this a Recommended Stamp and a solid 4 stars.

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Guest

Unknown date

  
Pretty good. Some gameplay flaws (e.g. a bit slow-paced here and there, and the odd retarded crusher), but overall well worth playing.

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Guest

Unknown date

  
Excellent wad set, with some levels a colloction of mainly good-looking rooms, but others large and extensive. Map05 has a very extensive layout, with virtually no doors and mainly one huge outside area with a few sub areas, but don't let these maps fool you, they're not short! The last 2 levels seem a bit out of place with the cramped layout, but they nonetheless make the grade, although I think they should be converted to the first 2 levels.

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Unknown date

  
It's an exhausting slog.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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