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Piggy with a view.

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About This File

Here it is! The lastest edition of the Piggy series. With this version of the Piggy series I hoped to take care of some of the cheapness that has been taking place in all the other piggy wads. Not so much in 3+ player modes, but mostly in 1-on-1 matches. This problem was solved with the windows to catch some of the hiding out in the large rooms. All the classic piggy features are included of course, the wood textures in the halls, the BFG room, and of course the arenas with the quick stair weapons. The wad is really cool in 4 player mode free for all or 2-on-2. 1-on-1 matches are finally fair for a change! This wad can be used for acurate skill testing as well. Enjoy! Next in the series is on its way ;).


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  • File Reviews

    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
    • By SeanLeal · Posted
      Dear Doomkid,

      I was involved in the design and play-test of each of these levels. Please know these were created from *scratch* and we spent our time making sure the levels were as playable as possible. We were not terribly focused on texturing, other than to give players positional awareness in different parts of each arena.

      Map 6 -- Offices of Death -- Was intentionally designed to be as accurate a representation of the office we worked in as possible. Admittedly, playability was taken as a second priority. We did manage to create working "elevators" and "stairs" to give the illusion you were going up and down floors. I was pretty happy with how we did.

      Considering it was 1996, and no way to simply "Google" different ideas. Your best bet at the time was to jump onto the Usenet and hope you could find a decent board with active members. Other than that, it was pretty much all self-taught.

      I'm glad you enjoyed the other levels. Yes, they are old-school, big arena, style. We spent a LOT of time trying to make sure they were as balanced as possible, with escape routes, and required risks for rewards.
    • By Summer Deep · Posted
      Excellent stuff for the mid-1990s. Lots of action, good layouts, pretty challenging on UV.    9/10
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