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CYBERCRIME v2.0

   (30 reviews)
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5 Screenshots

About This File

imagine a world where humans don't exist only sprites and software where every time you download somthing on to your computer a new building is made in that vurtual world and tournaments to see who the strongest sprite is on the web go on LET THE TOURNAMENT BEGIN!


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Guest

Unknown date

  
original, but sucks

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Guest

Unknown date

  
Resembles Tron 2.0 a little bit, but not much. Nice idea but not "the thing"

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Guest

Unknown date

  
Neat stuff, too bad it will never see action on Zdaemon... Change to skulltag -SirTimberWolf

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Guest

Unknown date

  
Completely orignal, very awesome in all aspects 5/5 ***** -julz_d

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Guest

Unknown date

  
This idea is quit far one of the most unique ideas I've ever witnessed I have no clue what you guys are talking about ... ok well the idea has been thought of but you guys have to give credit for him taking it this far "LOOK AT THOUGHS SKIES"

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Guest

Unknown date

  
AWSOMENESS But i hate the techno music he uses.......-HC-White boy

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Unknown date

  
Very Nice - Lockwolf

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Unknown date

  
Very well done. 4/5 -r_rr

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Guest

Unknown date

  
Great idea! brings back memories of first unreal tournament. --z34chris

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Guest

Unknown date

  
Wow awesome! We need a lot more wads like this! I've had the idea to create stuff like this before but someone beat me to it ;) This stuff is awesome! Also I love the music, gonna probably put it in my collection. Great wad! -wacky

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Guest

Unknown date

  
why didn't you make it for Skulltag? WHY!?!!?! :P j/k 4/5

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Guest

Unknown date

  
I can't believe how many negative opinions I hear about this wad. I think it is almost a Masterpiece. The Graphics are Top Notch, original color palette. Nice HI-FI, Space Efficient MOD music, The Sound FX are Great. The only minute complaint I have is with the level design. Lots of rooms with only one entry/exit point. ECT.

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Guest

Unknown date

  
Great stuff makes me wanna cry

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Guest

Unknown date

  
Completely awsome! Especially the skys! -- 5/5

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  • File Reviews

    • By tempdecal.wad · Posted
      It's bad because it's hard.
    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
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