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000 EMERGANCY

   (45 reviews)
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3 Tiny Doom2 Levels.


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Bri0che

  

Those maps are very, very short, but render very well ! They even feels like E2 of DOOM I in a more modern and polished way.

Texturing/lighting is well done and the levels layout is pleasing. Loved it, and would had liked even more !

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MeriMemesX

  

Maybe is me but... this is MegaBuggy, I can't use the teleport and I already tried it with different IWads

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NomTheBot

· Edited by NomTheBot

  

This wad uses some nice texture usage and enemy choice and placement.

Some of the traps can be evil when unexpected. You have only used stock DOOM II textures but still made some nice-looking rooms. You only made three levels in this wad but still managed to make fun and nice-looking wads. Good Job, 5/5.

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mrdoomlegend23

  
very short but sweet

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Guest

  
Very short, @ UV about 4 minutes for 3 levels. Layout is basic and simple. Texture use and lightning make a nice nostalgic ambiance. Gameplay is short, not innovative and simple. Overall it gives the impression of trying-out some ideas. Small 3* because it shows some qualities raising it above plain meh.

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Guest

  
Pretty decent.

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NaZa

  
I like it but it's way too beginner. It's fun to play tho I gotta admit.

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Guest

Unknown date

  
original , but still a blast , 5 stars -Dark Linux

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mallo

Unknown date

  
I like the simplicity. :D

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Guest

Unknown date

  
000emg is a wad that proves that you do not need to make a long, multi-month in the making, 32-map megawad to make a Doom wad that is fun and exciting. 4 Stars! -SilentDarkness12

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Guest

Unknown date

  
Nice, nicer, nicest - perfect for killing time and a lot of fun to play

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Guest

Unknown date

  
This map can only be played on UV and NM because you forget to get the teleports and keys on easy and medium.

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Guest

Unknown date

  
Fun maps, simplicity is genius.

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Guest

Unknown date

  
Although Paul is one of my favorite level authors, these levels were too small and too simple. I finished the whole thing in under 5 minutes. 2 stars.

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Guest

Unknown date

  
Pretty fun, with a strong retro feeling, though way too short, in my opinion. 3/5 - printz

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Guest

Unknown date

  
I enjoyed this one, the lighting is excellent, the levels are small with a good retro look and the fights are mostly cramped. 4/5

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Guest

Unknown date

  
hmm.. chocolate doom had the overflow level halfway thru level 3... but from what i saw very good

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Guest

Unknown date

  
I would rate it 5 if it were longer

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Guest

Unknown date

  
5 min for 3 levels...

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Guest

Unknown date

  
small is an understatemint i finished them all in 2 minits prohaps if thair were more levels this would have ben better but the qality of the maps wernt to bad so it gets a 3/5

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Guest

Unknown date

  
Damn good for such a minor map. ^_^; It's a blast to run through no matter which way you do, and if someone hasn't recorded demos for this yet, they should.

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Guest

Unknown date

  
I wish they were longer 4/5 stars

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Guest

Unknown date

  
Par times were a bit high. I beat them in my first try in map2 and 3. 4 stars from coldfusio.

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Guest

Unknown date

  
Great fun, and it would be interesting to see a whole megawad done in this style. None of the levels take more than a couple of minutes to finish and there are no slow bits, it's pretty much constant fighting. One of the traps is repeated, but there's no faff. I remember the days when Doom levels were shit but the authors could spell words like "emergency". Author went on to do "Death Tormention" which is pseudo-English.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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