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FROM OUT OF THE WAD BIN... 'Awaken'

   (22 reviews)
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About This File

I started working on this wad about 2+ years ago. The story was that you were abducted by aliens and taken into their space ship and slumped onto a metal table, ready to be meddled with. You woke up somehow (hence the title) and grabbed a gun off of the body of a policeman that was slumped onto a table next to you. AND SO BEGAN YOUR ALIEN KILLING SPREE...

I quit working on it because I realised how sick I was of mapping for Doom. I was just more interested in doing graphics and etc. Not mapping. Which is sort of odd since I went on to make a few other heavely-mapped maps after this one. I guess I just didn't care enough to finish this wad. Eh.

I think the complexity of the church room is what kicked my ass in the end.


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Walter confetti

  

I remember have played this map very VERY long time ago, too bad it's unfinished but the concept behind it is fantastic.

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Plerb

  

A work of art. The broken BSP tree makes it even better.

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Guest

Unknown date

  
amazing!

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Guest

Unknown date

  
i like the idea, you should keep it going - josh

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Guest

Unknown date

  
maybe you should stay with graphics, they were great, the level was not so great

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Guest

Unknown date

  
I really liked it, pitty it remained unfinished. -- 4/5

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Guest

Unknown date

  
ayy lmao

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Guest

Unknown date

  
fucking shit0/5

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Guest

Unknown date

  
omg anal probe!

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Guest

Unknown date

  
Very nice idea. I wish this would've been finished.

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Guest

Unknown date

  
Nice ideas, but it's not clear what exes it works with, or if any thought was ever given to playability. Could be great with some work and testing.

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Guest

Unknown date

  
This has more potential than Equinox. REAL pity the author didn't finish it. -Nmn

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Guest

Unknown date

  
I liked it but the music gave me a headache =P Is there an exit? 3*

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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