Title : Demon Eclipse: Episode 1 - Doorway to Abbadon
Filename : DE-Ep1.WAD
Author : Eric Ou (Ezxariarch)
Email Address : firstname.lastname@example.org
Misc. Author Info : New to doom editing community
(never uploaded anything before)
Description : This is the first epsisode of a 18 (maybe 32) level
Megawad I will be working on. Each map has it's own
Deathmatch Map including within the main map itself
to allow easy deathmatching and fun =).
I've never made doom maps before, so these are my
first 6. They turend out decent, though the later
maps tends to be a lot more detailed than the first
few. I have gone back to add details, though.
These maps are designed for Doomers of all experience
levels. On skill 1 and 2, the gameplay is pretty
relaxed; designed for beginners. On skill 3, it's a bit
more of a challenge, like some of the later DOOM 2 maps.
On skill 4 (and 5 if you're crazy), there will be swarms
of monsters. This was designed for more experienced doom
players. Though non of these maps are quite as hard as
Those found in Alien Vendetta or Plutonia Experiment.
Later levels will reach the relative difficulty of those
withing Alien Vendetta (perhaps?).
-TIPS: Many of the maps are UAC-facilities and there
Are many computer consoles. Many of them will
Activate some sort of switch. Others will
reveal secret areas to you. Make sure to check
them. There are numerous secrets with each map.
On Ultraviolent and Nightmare, it's very
important that you find them, for they give you
much of the needed health and ammo.
Additional Credits to : Id software for Doom and Doom 2!
Gothic DM team for use of 2 textures and inspiration!
Alien Vendetta Team for 2 Midis and Inpiration!
Team TNT for Final Doom and inpiration!
Plutonia Team for hard-ass map ideas!
XODE media for it's awesome Doom Builder
Special thanks: to Rick (Cressen) LaPlante for testing. Whomever composed and made the Midis =)
* Play Information *
Engine : Doom 2 (Zdoom recommended)
Episode and Level # : MAP01 - Map06
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes
New Music : Yes
Demos Replaced : No
* Construction *
Base : six New levels from scratch!
Editor(s) used : Doom Builder 1.0, WinTex 4.3, Photoshop 6.0
Known Bugs : This wad was mostly tested on Zdoom, so some objects tends
to "float"in other ports due to radius handling differences
within the port. There is no major bugs that i found with
numerous tests. Some minor secrets also works differently
depending on what ports you use. Level difficulty also varies
slightly depending on port. It tends to be eaiser with Doom
Legacy then Zdoom, as far as I know (weapons do less damage
* Copyright / Permissions *
Other Authors MAY NOT use these maps to make other maps.
You MAY distribute this WAD, provided you include this file, with
no modifications, through any FTP site, BBS, or FREE disk or CD.
You may NOT distribute this WAD on any Disk or CD intended for sale.
* Where to get this WAD *
FTP sites: www.Doomworld.com\idgames