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Rogue Elements

   (15 reviews)
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A small Contra-like map. 100% kills near impossible


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Guest

  
In technical as well as creative aspect absolute beginners map. Actually I wouldn't be surprised if this was intended as troll wad.

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Foodles

  
complete trash, in every way. I don't want to be nasty to the author but I suspect he knew that what he was uploading was garbage.

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Guest

Unknown date

  
Horrible, horrible, horrible.

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Guest

Unknown date

  
A quite clunky design, but I found it more useful than the author seems to say because it offers a doable challenge. Someone said about the demos: "Although it desyncs like the dickens in Boom." That's not surprising. Boom's ability to play normal Doom demos is shitty. Use the original executables or something that emulates them correctly to watch Grazza's demos. ~Chain Mail [2/5] (10/2008)

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Guest

Unknown date

  
Yes. This is the map maker talking. I honestly should've thought before submitting this, but Liam bugged me about it. I'll make sure to think before submitting again. 0/5

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Guest

Unknown date

  
Oh well, at least we got a new demo out of it. ...Although it desyncs like the dickens in Boom. >.>

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Guest

Unknown date

  
futile like less things in life will be -1/5 Daimon

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M4rk3dF0rD347h

Unknown date

  
This map is god-awful. The layout's basic, textures are misaligned, and it is pretty much impossible to get 100% on UV. I find it hard to believe that this was released in 2005, the same year we got Suspended in Dusk and Scythe 2. 0/5

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Guest

Unknown date

  
A horribly inept map in every respect. I can't imagine why anyone would give this any stars. BTW, the claim in the txt that "100% kills [is] near impossible" is not true - it's quite easy in fact.

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Guest

Unknown date

  
If you play on UV it's definitely impossible. Cybie, archie, and spider at the end, with no weapons even near strong enough to take them. In fact it's almost unbeatable on UV, very primitive, very short. Poor

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Guest

Unknown date

  
Retarded

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Guest

Unknown date

  
http://www.doomworld .com/sda/dwdemo/roel lmps.zip (UV Max and UV Pacifist)

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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